| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
QSGOpaqueTextureMaterial has Nearest as the default mipmap
filtering, which BorderImage inherited. That default value is
not ideal, but I would prefer to not change behavior, so
request None from borderimage instead.
Change-Id: I9857f1434ae9f067c3b0e460ea552d3e854b9d64
Reviewed-by: aavit <eirik.aavitsland@digia.com>
|
|
|
|
|
|
|
|
| |
The QtQuick parts of the QML profiler service thus become a proper
global profiler which can be independently enabled and disabled.
Change-Id: Ifad03801cab2be66a264fc46fdebdae582fcc99b
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
updatePolish is not called for items which are not visible.
However if a polish is scheduled, updatePolish has to be called when the item
becomes eventually visible.
This patch makes sure, that invisible items are not removed from the itemsToPolish list.
Change-Id: I1ad929dc6de8e61edbd1c4df88ae5bc951979ff1
Reviewed-by: Ulf Hermann <ulf.hermann@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|\
| |
| |
| | |
refs/staging/dev
|
| |\
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
src/qml/compiler/qv4ssa.cpp
src/qml/jsruntime/qv4arrayobject.cpp
src/qml/jsruntime/qv4context.cpp
Change-Id: Ied5b23bec4dc14abe51127c507aed668f855c1e1
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Using Window { Keys.onPressed: ... } does not work because window is not
a QQuickItem. Warn at least.
Change-Id: Ibd472f7b551ff2089cbc39ba43da27e6f8e0e97f
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Reversed (BottomToTop and RightToLeft) item views would report an
impossible positive value for origin when contentHeight < height. The
correct value will be effectively equivalent to the position of the
footer, and always negative.
Match other logic using lastPosition() by negating its value for
reversed views.
This fixes a bug with content disappearing in a Controls ScrollView on
a BottomToTop view.
Change-Id: Ieedbb64ce8fc7c0fb36e5256e437ddeb3e757761
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | | |
Change-Id: I0928737f1651fa98213a84dc4f8b5225d5239502
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Without this change, it is not possible to implement a custom renderer
(it has no way to compile or initialize material shaders).
Change-Id: Ie8778f739f3551f88f0d44ccb9769063a87ff276
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
examples/quick/customitems contains all the examples found in
examples/quick/ui-components, plus 2 more (maskedmousearea and
painteditem). There are some very minor differences between the
duplicated files, regarding the "smooth" property. Apart from that, the
examples are identical.
The only file that is unique to examples/quick/ui-components is
example-slideswitch.qdoc. Moving it does not change the generated HTML
filename. The other examples do not produce any documentation.
Change-Id: I507d9064a60fd1f3a1469c1e423d4c0a72c7dc41
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Transform, material, opacity and geometry changes all used to trigger
full rebuilds, which meant that very little geometry could be retained
between frames. For instance, a rotating spinner on top of a gridview
this would cause a full rebuild where nothing is retained.
This change introduces new concept to the renderer: partial rebuilding
based on render order ranges. Since the render order of nodes is
strictly defined by their position in the tree and nothing else, we
should use that for the majority of rebuilds. When a change comes in
for a node, we invalidate its batch and all batches which it has
overlapping render orders with.
Render order rebuilds only happen when nodes are added and removed.
Change-Id: Ib4cb284164892b409e3fff5c492a54d60a5de2d7
Reviewed-by: Michael Brasser <michael.brasser@live.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Without this change, it is not possible to implement a custom context
without also implementing a renderloop.
Change-Id: Iac2aa732251cdf7221b28f665394cdd336a3d846
Reviewed-by: Michael Brasser <michael.brasser@live.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Unregister for geometry changes before reparenting, as
reparenting may trigger those changes.
Task-number: QTBUG-36481
Change-Id: Ia94f1f88880b232dd583b7e63e5da73fb338f7c6
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
It's easy to miss the maximum bound specified by either
the font.pointSize or font.pixelSize properties.
Task-number: QTBUG-30005
Change-Id: If1dadebd6673f0e945a1ca95b64521f27d30f5a9
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
s_instance is created with new and never deleted which causes several
destructors to never be called.
Task-number: QTBUG-35731
Change-Id: Icccb19186958f8bb74c5fd2b4b41165255debc46
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
[ChangeLog][QtQuick] New feature: Image.mipmap
Task-number: QTBUG-19961
Change-Id: I13acb2408d5b126790adaf9d324ad4beda1e3646
Reviewed-by: Michael Brasser <michael.brasser@live.com>
|
|/ /
| |
| |
| |
| |
| |
| |
| | |
[ChangeLog][QtQuick][Fixed wrong baseline alignment for TextInput]
Task-number: QTBUG-36749
Change-Id: I6920fb0681f30d9e9943d1bd01f76cc3ae204f30
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
|\ \
| | |
| | |
| | | |
refs/staging/dev
|
| |\|
| | |
| | |
| | | |
Change-Id: If45606c96ef130588004598c560aa790373f0a78
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Task-number: QTBUG-31328
Change-Id: Ic87e9b4db09242b49f104a8f38e4e420c62db75c
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Listen to positioner geometry changes when the _effective_ layout
direction is RTL.
Task-number: QTBUG-35095
Change-Id: If06955c6bb04e5bed2126b05489229278c192173
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Move to a class hierarchy that mirrors the main classes. This will
allow moving functionality over into the Ref classes, as the current
Managed classes become mainly something that holds the data. This
is required to make objects movable by the GC.
Change-Id: I4ca88ab0e5d8c88c8dc56d51937990500a33e0d9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
First step of removing the templates here and turning this
into a class hierarchy. This is required, so we can move all
member methods into the Ref classes and make objects movable
during GC.
Change-Id: Ie14af07fd3e72a7d84a528d0042189ff12ba21bb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Better don't leak passwords via accessibility
Change-Id: Ibdb0f63101dbd71f51de6f1b8ddaceb359f01e30
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Because qtdeclarative was merged back from stable and qtbase is
still lagging behind, they have become unsynchronized, causing
crashes when trying to get the device name from the platform
plugin and failing. To work around this until the merge goes
through, I've added a simple guard.
Task-number: QTBUG-36658
Change-Id: Ibc399ed325a1fbdeccad85ed8d4841edb7b2ba5d
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
In some places we allocate custom array objects and in the constructor we call
setArrayType, which will allocate the array's data through the GC. In all of
these cases we need to make sure that the array object itself is protected from
garbage collection, because while in the constructor it may not be yet in the
scope the callee has usually set up.
Change-Id: I96b7af4ae00fd809067e12bacd6563984c5e9240
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | | |
Change-Id: I67d961f23941ba5cfa16fd679b609cd0fc3071c7
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Profiling shows Qt Creator spends 2% of its load time normalizing
Change-Id: I58132e11ab5fc942b04925c3bcc919165784a5d1
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Task-number: QTBUG-34736
Change-Id: Ic0ab7317c76417e6556bc0b26cad50416ba06e54
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Remove SafeValue, it was used to port over to an exact GC. Since
we now have that, we can now safely merge it with QV4::Value
again. Also rename SafeString to StringValue for better naming
consistency.
Change-Id: I8553d1bec5134c53996f6b0d758738a0ec8a2e4d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Rename qv4value_def_p.h -> qv4value_p.h and qv4value_p.h to
qv4value_inl_p.h.
It makes more sense to have the class definition in the file
that is named after the class and move the inline methods into
a _inl file. Doing this now, as I expect we'll be needing a few
more _inl files soon.
Change-Id: Ib59e9380e9e976254c6b4369574157f39b1b5f51
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
There are two ways of setting this right now. One is to set it on
startup using an environment varible.
QSG_VISUALIZE=
"batches" - Visualize batchtes in the renderer. Merged batches are
drawn with solid color and Unmerged batches are drawn with a diagonal
line pattern. Few unique colors means good batching. Unmerged batches
are bad if they contain many individual nodes.
"clip" - Visualize clipping as red areas on top of the scene.
"overdraw" - Visualize all items in 3D to highlight overdraws. This mode
can also be used to detect geometry outside the viewport to some
extent. Opaque items are rendered with a green tint while translucent
items are rendered with a red tint. The bounding box for the viewport
is rendered in blue. Opaque content is easier for the scenegraph to
process and it can also be faster to render on some hardware.
"changes" - Changes in the scenegraph are visualized with a flashing
overlay with a random color. Changes on a primitive is visualized with
a solid color while changes in an ancestor, such as a matrix or
opacity changes is visualized with a pattern.
The second way to set the visualization mode is to set it at runtime
through QString QQuickWindowPrivate::customRenderMode. This "API" is
string based so it is not tied to the batch renderer and in theory can
support other custom renderers.
The visualized elements do not respect clipping and rendering order
is arbitrary.
Change-Id: I31efbe53fc905145bf48080ede3e36945cb60dcf
Reviewed-by: Michael Brasser <michael.brasser@live.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
[ChangeLog][QtQuick] Added TextEdit::linkAt(x,y) method.
Task-number: QTBUG-18946
Change-Id: Id9d061e6c9d857c2f0283ad5042097828d1ed02d
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
[ChangeLog][QtQuick] Added Text::linkAt(x,y) method.
Task-number: QTBUG-18946
Change-Id: I3b4071c6117ac0ee636f2fdbd2c392eb05b02dd7
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Makes QSGContext::createGlyphNode() the central point of determining which
glyph node to produce, instead of letting the caller call two different
versions of the factory, each one calling the other in various cases and
behind various ifdefs.
Change-Id: I30fb17cceab45d9e13ddf3ece7a65f220c5e5acd
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Setting the renderType to Text.NativeRendering might be needed in some
cases where distance-field does not produce the expected results, such
as for emoji characters or really large fonts. These use cases are
valid on retina displays as well, so having the setter second-guess
the request from the user to use native rendering is not ideal.
Change-Id: I7c6049766e60574487c29de07fbd5c100ec69a2a
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
|/ /
| |
| |
| |
| |
| |
| | |
This makes it possible to set the state of accessible objects in qml.
Change-Id: Ide70b885dac8fed180d2b221540cf2b699ac78ff
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
|
|\|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/imports/dialogs/qquickmessagedialog.cpp
src/imports/dialogs/qquickmessagedialog_p.h
src/qml/debugger/qqmlprofilerservice_p.h
src/qml/jsruntime/qv4regexpobject.cpp
tests/auto/qml/debugger/qqmlprofilerservice/qqmlprofilerservice.pro
Change-Id: Ic8a43366b44d6970966acbf03b206d0dee00c28d
|
| |
| |
| |
| |
| | |
Change-Id: I06314f0a3a7cf86e5e627c307a522069cf640f78
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| |
| |
| |
| |
| |
| | |
Task-number: QTBUG-35095
Change-Id: I8550821e01ecc931788c1ed73366ba1ceed7a817
Reviewed-by: Andrew den Exter <andrew.den.exter@qinetic.com.au>
|
| |
| |
| |
| |
| |
| | |
Task-number: QTBUG-35606
Change-Id: Id403047e19e75d91ec3b3f8367166d8ec96ecaf8
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This was ok for the threaded renderer, but for the single-threaded
renderers where the event loop was spinning we could run the risk
of scheduling a texture for deleteLater() and then cleaning it
up before we got around to the sync phase.
Task-number: QTBUG-35670
Change-Id: I92074294b427fd8ab2a1823ba79c7ac3b59094ec
Reviewed-by: Michael Brasser <michael.brasser@live.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
There is already a lot of code out there that makes use
of the rendernode hook and some of it is not capable
of dealing with the render target being something other
than 0. (Mozilla in this case).
By forcing everything into the "alpha" code path, the
hit on the renderer should be fairly minimal as long as
render nodes are kept to a minimum, so reverting back
to the ugly old behavior is acceptable.
The API is still internal and highly discouraged.
Change-Id: Ie35484f52da6b0420257c95710fdda07a2be2c23
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
| |\
| | |
| | |
| | | |
refs/staging/stable
|
| | |\
| | | |
| | | |
| | | | |
Change-Id: I2d9356cfb33f36f0b9167307b0c4fc6b71bb347a
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
The GL driver on the Galaxy Tab 3 reports support for the BGRA8888
texture format, but does not actually support it. For this particular
device we disable support for that format.
Task-number: QTBUG-34984
Change-Id: Ie26ef0e815c1622b3425c37237a3fc320543b92c
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Previously, the Qt Quick touch interaction items would
enable touch events on window change. On app startup
this would typically happen before the platform window
was created, and the call to registerTouchWindow would
then create the platform window.
registerTouchWindow in QtBase has now been changed
to not create the platform window since this has
unwanted side effects. Calling it at window change
time will then have no effect for the initial window
change.
Enable and disable touch events on hoverEnter/Leave
instead. This is similar to what QtWidgets does and
has an additional benefit: touch events can now be
enabled when the mouse cursor is hovering over a touch
item, reducing the chances of it interfering with
scroll events for other items.
Task-number: QTBUG-32988
Change-Id: Ic48dbec910f52299d5068f5ca7508be73cdc6f36
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
|
| |/ /
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Some GL implementations (especially on embedded) will give us an
OpenGL context without a depth buffer. In low memory scenarios, it
might also be feasible to request a non-depth buffer context to save
the depth buffer memory. The renderer deals with this by treating all
nodes as translucent, by not adjusting the shaders and by not creating
the extra z-order vertex attribute for merged nodes.
Change-Id: I8edc92d530daa3e2628df2ba52901b47d87eaf26
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
In pixelAligned mode the content position when animating is rounded to
a whole pixel, so the contentItem may reach the bound before the
animation completes.
Ensure bounds detection is run on animation completion.
Task-number: QTBUG-36300
Change-Id: I083ff6a03a5d1b9ca9e2201487b602f1588002be
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Joona Petrell <joona.petrell@jollamobile.com>
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
remove trailing spaces and expand tabs
Change-Id: Ieacb9d096b612c45d1a64700044c114d1f7522bc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|