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path: root/src/quickshapes/qquickshapegenericrenderer.cpp
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* Regenerate Shape fill geometry when alpha changes to non-zeroLaszlo Agocs2021-01-131-0/+4
* Shapes: only call update() when something changedLaszlo Agocs2020-09-071-1/+4
* Clean up QT_CONFIG(opengl)Paul Olav Tvete2020-06-171-49/+11
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-151-3/+6
* Make QSGMaterialRhiShader become QSGMaterialShaderLaszlo Agocs2020-06-021-176/+3
* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-3/+3
* shapes: Avoid upsetting Mesa on eglfs with kmsLaszlo Agocs2020-04-211-1/+9
* Quick: Don't qualify OpenGL includesUlf Hermann2020-01-271-1/+1
* Avoid initializing QFlags with 0 or nullptr in further casesFriedemann Kleint2019-11-251-3/+3
* Change const ref to ref in QSGMaterialRhiShader as per API reviewLaszlo Agocs2019-09-231-6/+6
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-30/+271
* Do qtVectorPathForPath before starting thread poolUlf Hermann2019-06-141-0/+6
* Enable Qt Quick path and shapes for the no-thread configurationMorten Johan Sørvig2018-09-121-1/+17
* Move QtQuick.Shapes implementation to qtquickshapes, privately exportedPaolo Angelelli2018-06-211-0/+1007