| Commit message (Collapse) | Author | Age | Files | Lines |
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Infinite-speed drags do not work well with velocity-sensitive
components like Flickable. As with change d04982dc on qtbase,
adding a short delay helps to stabilize tests.
To keep it flexible, we make QTest::defaultMouseDelay()
available via the qtest_events.defaultMouseDelay property.
So the delay can be increased by passing a larger delay
value to mouseDrag, or by changing the QTEST_MOUSEEVENT_DELAY
environment variable (as before).
Task-number: QTBUG-55382
Change-Id: I8f8088758a206be104a439ee0d1832eeca574e8c
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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Change-Id: I9b69dbe929947795bdfbff4e0e3a16a47fa94197
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Because it can lead to a use-after-free.
Change-Id: I6701b370c0ecee4967e5f749f673a6f9ee3d504c
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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These methods have real arguments.
Change-Id: I5362a407b8417b62bb27bb313dccce8611b5e316
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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These methods have real arguments.
Change-Id: Ieb4ea8396876f237adedf5df8ab5aeec1055229f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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After 12c7f22, the comparison should now be done at compile time.
This reverts commit a858ce0039cb63a6a0afdfabab80ad4adc98ce17.
Task-number: QTBUG-53373
Change-Id: I79d2c8aaabba8a2676df6da64206fefc9cdef3b2
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I20c622263f40c322954328e4d10a8071db3ca6d1
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These methods have real arguments.
Change-Id: I61f42076d36265b58dcc598394c6b3576b02dd60
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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GCC warned:
qtdeclarative/src/imports/localstorage/plugin.cpp:152:126: error: self-comparison always evaluates to true [-Werror=tautological-compare]
Fix by comparing the types for equality instead of the addresses of
their static_vtbls.
Task-number: QTBUG-53373
Change-Id: Idd1598610ad6381c03c3a46abe56a332726bd6a0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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When exiting a catch block with a return statement, we'll unwind the
exception handling manually and emit finally statements right before
jumping to the exit block. If we throw an exception in the final block,
we'll end up using the exception handler of the catch block that
contains the return statement, which means we'll end up popping the
exception scope one too many times, once through
ScopeAndFinally::CatchScope in unwindException() and then when executing
the exception handler block. The latter we should not be executing,
instead we should jump straight to the exit block. Therefore any
statements emitted as part of the manual exception unwinding (finally
block here) need to be part of a new basic block with no exception
handler.
This bug became visible in debug builds where the Scope destructor
compares the scope mark against the engine stack top to ensure correct
cleanup order (which was wrong). However that in turn was hidden in
debug builds again due to an accidental = instead of == in a Q_ASSERT.
With the Q_ASSERT fixed this use-case is covered by
ch12/12.14/S12.14_A13_T3
Change-Id: Id74a1b2bb3e063871b89cc05353b601dd60df08e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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As of version 10.12 (Sierra), the name of Apple's desktop operating
system will be macOS. Change all occurrences where the Mac platform
is discussed to use the macro \macos (defined in the documentation
configuration in qtbase).
Change-Id: Iea114ac73c01d74401bcd77373b41a825d2636c9
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The platform is not supported since Qt 5.7
Task-number: QTBUG-55331
Change-Id: I5a38940bd8ebf7dd62d04015e1738ee23ac65bb2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: Icf72c05c9573715771353bd03735f64eadd808f2
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
src/qml/compiler/qv4isel_moth.cpp
src/qml/compiler/qv4ssa_p.h
tests/benchmarks/qml/qqmlimage/qqmlimage.pro
tests/benchmarks/qml/qqmlimage/tst_qqmlimage.cpp
Change-Id: Iad11ce7fdf0c6d200fdebc16a94081bd8069a87a
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... when all (or almost all) items are in the cache.
When all items are in cache, check lower bound is equal
to upper_bound.
In rare cases, especially when almost all items are in cache,
the inserting code was used (not only appending and prepending).
In this code there was not bound check before creation of item
and there was such situation:
1. Create item by inserting code (without bound check)
2. At the next call of refill() remove this item by life cycle
because this item does not meet the conditions. And go to step 1.
In other words at the first call we create some item, at the second
remove this item. And again.
So we had infinite construction/destruction loop. To break it we
should check position of new item before creation in inserting code
too (like we do in appending and prepending code).
Task-number: QTBUG-37815
Change-Id: I015cdeb67ca5fcd06c34b3145b49cbd3e38d4078
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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First call of QQuickPathView::refill() did not use currentIndex
for item prepending and there was situation when items were
not created, e.g.:
PathView with current item in center and currentIndex was set
so that item with index 0 was after current item and before path
end. The result of this situation: items from path begin to current
item were not created.
The reason was that idx always equaled (modelCount-1) for item
prepending.
Now first filling uses currentIndex to calculate valid idx.
Task-number: QTBUG-53464
Change-Id: I7e343b0712c9c5c5cd56b1d8e020cf8c0f6e6301
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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This way it's accessible to the QML compiler.
Change-Id: I3918a796c698fc75e134b29a61eed2ec028bc851
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Greater uniformity; also opens the door to potential const-ing, should
this ever be worht considering.
Change-Id: I91b44472cb7d84f85b3033f14a763beeea837459
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Coverity (CID 163180) noticed _bindingTarget wasn't initialized.
Change-Id: Ia727d00a161e514c437a72084b6ef01a7ebf4abc
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This is a partial revert of 90b06e2773842, as it had unwanted side
effects. The original intention was to make assignment from char to
string possible, or more specifically, we wanted a solution where a
QChar could be assigned to a QString, as a character and not a string
representation of its value. While this behavior is desirable for
QChar, we most likely want the opposite for the regular character types.
Task-number: QTBUG-49232
Change-Id: I82d5f72b900fe984c4db1478fd52a9eb69ad2ee6
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Text elements may contain rich text with embedded links, and
need to accept left clicks to open them. However, setting the
textFormat to PlainText can disable mouse handling entirely,
as it is not required.
Accepting left clicks if there can be nothing to interact with
is unexpected and surprising, and can cause bugs in code that
performs child event filtering and doesn't expect Text elements
to produce child events.
Change-Id: Ibd5b9cf8d06fd30ea26f78b5393cc43e94646e73
Reviewed-by: Marco Martin <mart@kde.org>
Reviewed-by: Kai Uwe Broulik <kde@privat.broulik.de>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Currently, reading the documentation for modification of the global
object in JavaScript can be confusing.
http://doc.qt.io/qt-5/qtqml-javascript-hostenvironment.html says:
JavaScript code cannot modify the global object.
In QML, the global object is constant - existing properties cannot
be modified or deleted, and no new properties may be created.
...
Any attempt to modify the global object - either implicitly or
explicitly - will cause an exception. If uncaught, this will result
in a warning being printed, that includes the file and line number
of the offending code.
http://doc.qt.io/qt-5/qjsengine.html#globalObject says:
Returns this engine's Global Object.
By default, the Global Object contains the built-in objects that
are part of ECMA-262, such as Math, Date and String. Additionally,
you can set properties of the Global Object to make your own
extensions available to all script code. Non-local variables in
script code will be created as properties of the Global Object, as
well as local variables in global code.
If QQmlEngine "is-a" QJSEngine, and QJSEngine can have its global object
modified, it might seem reasonable to expect that imported JavaScript
code should be able to modify the global object.
This patch aims to be more explicit about the restrictions and give
examples of how libraries should expose their APIs correctly for use by
QML code.
Change-Id: I11beb894a88d52038be90ffe6baa9337943810db
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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A call to a handler of Component.onDestruction may end up causing WeakValues
such as QQmlData::jsWrapper to be set again, even though they've been set to
undefined in an earlier iteration of the loop that walks through the weak
references. That in turn may result in invalid object references to objects
that are scheduled for destruction by the collector.
So after calling all destroy handlers for QObjects, reset all of the weak
values again.
Task-number: QTBUG-54939
Change-Id: I00ebabb76274e296fb1bd90d8d3e21dbbb920b57
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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The distancefield cache did not clear the textures before using
them. Hence, random values could leak through in the edges of the
distancefields, leading to random pixels at the edges of the rendered
glyphs.
This issue was rarely visible before, because of the way the glyphs
were stacked on the textures. That stacking was changed as a result of
7190aa26f65ab97b4f54c156a107ed7748a11df5, which made the issue happen
more often, so it was detected by lancelot.
Change-Id: Ibe7a20dd7ba557ab92966e714c25a100e218ed24
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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For some reason if a cache property is not found
this cause an application crash instead of just reporting an error.
Now instead of a crash we get this kind of error visible:
qrc:///the_file.qml line 64 column 30: Cannot assign object to property
Change-Id: Ic420713df30603f1d164da439cba30a18af8f2bc
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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It sometimes happens on touchscreens that mouse events occur too close
together. We cannot calculate velocity based on zero elapsed time,
so just ignore the event.
Task-number: QTBUG-45527
Change-Id: I120e73cfa60e2fcc594cb1f3b69f530e746abddd
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
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There are segments top + border and for each segment 2 points -> 4.
Change-Id: I6df11e557054e4b942de430bd2cad8e2f798b0db
Task-number: QTBUG-51894
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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By default, TextInput updates its implicit width to match the content
width. This implies that when TextInput does not have an explicit width
set, there is no need to handle horizontal alignment.
TextField wants to override the default implicit width, so it disables
the "implicit resizing" feature of TextInput. In this scenario, the
implicit width does not match the content width. Therefore the text
layouting code should also treat the item as if it had an explicit width
set to achieve the correct horizontal alignment.
Task-number: QTBUG-55138
Change-Id: I8c04971a6aff44c6f1734df50153a9788849e98a
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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This is the required alignment for Aarch64, and a number of other ABIs
prefer this size too when calling into system libraries.
Change-Id: Ie38cabb77cf83543b915553e69c5c5728a67503b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4debugservice.cpp
src/plugins/qmltooling/qmldbg_debugger/qv4debugservice.h
Change-Id: I1e6a9424e7f87d9e4ac1ea387ec70e151106f1c7
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It does not make a difference in functionality, but after engineAdded()
the server won't wait on a mutex anymore. Before this change, if you
managed to send a message to the V4 debugger after the server had
called aboutToBeAdded(), but before it had stopped waiting, you could
produce a deadlock by scheduling an event for the GUI thread that was
never delivered.
This is a cherry-pick of 18c4295e25503ae637a715858de5c94a3d105a92
from 5.7 as apparently the problem also occurs in 5.6.
Change-Id: Ie2343e6da4bd0b8956d41ff8ebd4d7594616ebd1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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With aggressive GC enabled we may end up calling the GC recursively, which does
not work at all, so disable that.
Change-Id: I9ce0abbdb7b2bfa8499b33fd0be0d6e4a5212a15
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Change-Id: Ib7bc3f62fc27e982f59f1c8b2c2e0cf26306c3b9
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Calling QUrl::fromLocalFile() on a relative path leads to a non-relative
URL, as per the definition of QUrl::isRelative().
Change-Id: Ibaa9ecac56c6a14f6e41c5cf5250d7bbafed9837
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
tests/auto/quick/qquickitem/tst_qquickitem.cpp
Change-Id: If261f8eea84dfa5944bb55de999d1f70aba528fd
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This reverts commit 1e18a4f985f6ec4a0191a2e0cc087b13d29b1719.
It breaks a QtCanvas3D unit-test and I can't look at it now.
Will have another take at this soon.
Change-Id: I22acd55443783934596d25cc4c8774bd34609f6b
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Change-Id: I31781f32c2f9699f386a326f18cb5cc705582a89
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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The parent argument should really be any QObject, not just Items.
Change-Id: I4d105722b9d76585dd353eddf464a1ec39fea75e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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For a user visiting doc.qt.io/qt-5/qtqml-cppintegration-data.html, it's
very difficult to know how to use an enum as flags in QML, because it's
not mentioned anywhere on this page.
Change-Id: I35065bff825b8aebab1477ec883d17cbab92b3ba
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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The valueChanged() signal was emitted when the property was written with
the same value. This increased the potential for binding loops in user
code.
Change-Id: Ifeb8f6f23e2022aa35cb6cac7cf1a3dbc0e8ca2f
Task-number: QTBUG-48136
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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qquickitemanimation.cpp(213): error #809: exception specification for virtual function "QQuickParentAnimationData::~QQuickParentAnimationData" is incompatible with that of overridden function "QAbstractAnimationAction::~QAbstractAnimationAction"
Change-Id: I149e0540c00745fe8119fffd1463cb59e590b6b8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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When using setAcceptedMouseButtons to only allow the LeftButton, the
user can click the LeftButton and while still holding it press the
RightButton. There would be a press event sent for both. To resolve this,
a check needed to be added to ensure the acceptedMouseButtons are
checked when a second press comes in.
[ChangeLog][QtQuick][QQuickItem] Fixed issue with mouse button events
being sent even when they were disabled by setAcceptedMouseButtons.
Change-Id: I064f3ff56ede12b1572e172be326eb337e280750
Task-number: QTBUG-31861
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Just like it's possible to assign "1,2,3" to a QVector3D, the same
should be possible for a QVector2D and a QQuaternion.
Task-number: QTBUG-54858
Change-Id: I8f394279dcdf5c057876efaa316b4bad51a4c126
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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This change disables the BIG_ENDIAN 32 bits words mangling in 64 bits
machines (where the words are 64 bits long); this would otherwise result
in a segfault.
Task-number: QTBUG-54717
Change-Id: I6b5ab6f213880b030795185c05e609d290168901
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Timo Jyrinki <timo.jyrinki@iki.fi>
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Specifically: don't de-reference a result and assume that it's not-null.
Task-number: QTBUG-54687
Change-Id: If07d3250a95a7815ab7a3262b88e0227965ef8e7
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The QSGRenderThread slept for up to one vsync interval before
the first frame was rendered. This happened when the QSGRenderContext
was not yet initialized and thus a sync could not result in changes.
With LTTNG and custom trace points this latency was easily visible
before the first frame swap. With perf it can also be checked, when
one does:
QSG_RENDER_LOOP=threaded perf trace record -m 10M \
-e syscalls:sys_enter_nanosleep,syscalls:sys_enter_ioctl \
--call-graph dwarf qml main.qml
...
[ perf record: Captured and wrote 116.731 MB perf.data (14309 samples) ]
Then afterwards have a look at the output of
perf script --comms QSGRenderThread
And you will notice the sleep directly at the start, followed by the
bulk of ioctl required to setup the OpenGL contexts:
QSGRenderThread 10875 [001] 13940.801449: syscalls:sys_enter_nanosleep: rqtp: 0x7f1ab954cd60, rmtp: 0x7f1ab954cd60
7f1ada3997fd __nanosleep+0x2d (/usr/lib/libpthread-2.23.so)
7f1ada9683ed qt_nanosleep+0x2d (/home/milian/projects/compiled/qt5-5.7-opt/lib/libQt5Core.so.5.7.0)
7f1ada8c73b8 QThread::msleep+0x38 (/home/milian/projects/compiled/qt5-5.7-opt/lib/libQt5Core.so.5.7.0)
7f1abb594320 QSGRenderThread::syncAndRender+0x320 (/home/milian/projects/compiled/qt5-5.7-opt/lib/libQt5Quick.so.5.7.0)
7f1abb598b0c QSGRenderThread::run+0x19c (/home/milian/projects/compiled/qt5-5.7-opt/lib/libQt5Quick.so.5.7.0)
7f1ada8c7f89 QThreadPrivate::start+0x149 (/home/milian/projects/compiled/qt5-5.7-opt/lib/libQt5Core.so.5.7.0)
7f1ada390484 start_thread+0xc4 (/usr/lib/libpthread-2.23.so)
7f1ad982e6dd __clone+0x6d (/usr/lib/libc-2.23.so)
... ioctl follow
This change here checks the validity of the render context before
sleeping, thereby removing the vsync latency before rendering the
first frame. Note that simply skipping the calls to `syncAndRender`
from `run` is not an option, as those also trigger the expose event
that is required for the initialization to happen eventually.
[ChangeLog][QtQuick] The threaded scene graph renderer does not
sleep up to one vsync interval before the first frame anymore.
Change-Id: If7474d5420e0d4a1d05ccb664c7c6932fa989127
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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onRelased --> onReleased
Change-Id: I0078229b66bc8db4c70789d0536de70166ee0852
Reviewed-by: Martin Smith <martin.smith@theqtcompany.com>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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Conflicts:
examples/quick/demos/photoviewer/deployment.pri
One side made it redundant; the other removed part of it; remove it all !
src/quick/scenegraph/util/qsgatlastexture.cpp
One side changed a preprocessor condition, the other a code condition,
on adjacent lines; keep both changes.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side changed a condition, the other the content of its block; keep both.
Change-Id: Idb8937f92a7edb28212449dfe0c5cfdb8e6de986
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Change-Id: Ice542d53c4eb9f34745e2d06dd03c32de7a9817e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: Ib1872e6353a49bc12a6a714a79873e8c0a7032f7
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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