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* Doc: use editingFinished signal of TextInput instead of textChangedMitch Curtis2020-10-061-1/+1
* Fix crash when QSGTexture is deleted in rc->endSync()VaL Doroshchuk2020-08-071-1/+9
* Avoid duplicate call to destroyv5.12.9Fabian Kosmale2020-06-091-1/+1
* Prevent premature child destructionFabian Kosmale2020-06-051-2/+3
* qquickitemgrabresult: Check effective window for visibilityKai Uwe Broulik2020-06-021-1/+6
* Rephrase Chunk::sortIntoBins() for more clarityUlf Hermann2020-06-021-4/+7
* Prettify QV4_SHOW_BYTECODE output for JS classesUlf Hermann2020-06-021-11/+12
* Don't return a pointer to a local in QObjectWrapper::getQmlProperty()Ulf Hermann2020-06-021-1/+1
* Improve polish loop detection and diagnosticsJan Arve Sæther2020-05-261-7/+83
* Fix handling of QQuickViewPrivate::rootUlf Hermann2020-05-252-23/+33
* Fix failing assertion in the GC with JITSimon Hausmann2020-05-221-0/+2
* Fix failing assertion in the GC with the JITSimon Hausmann2020-05-221-0/+4
* JIT: Don't pass the heap object in the return value registerUlf Hermann2020-05-222-3/+6
* Fix warning -Wxor-used-as-powMårten Nordheim2020-05-181-1/+1
* Check in even more places for exceptionsFabian Kosmale2020-05-184-3/+8
* Ask rendering thread to release resources when window is closedDamien Caliste2020-04-301-0/+8
* Merge remote-tracking branch 'origin/5.12.8' into 5.12Qt Forward Merge Bot2020-04-141-2/+10
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| * Check that value type exists before creating wrapperFabian Kosmale2020-03-161-2/+10
* | ArrayPrototype::method_filter: Check for exception after callbackUlf Hermann2020-04-081-0/+1
* | V4: Check for exceptions before we use the result of a JS callUlf Hermann2020-04-0816-42/+99
* | Fix QQuickMouseArea getting stuck in pressed state when hiding in pressFrederik Gladhorn2020-04-021-0/+6
* | Check that animation still existsFabian Kosmale2020-04-021-1/+1
* | Fix signal emission order for zero-duration animationsJan Arve Saether2020-04-021-8/+12
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* Fix warning about non-relative paths in qmldir filesSimon Hausmann2020-02-181-1/+1
* QV4MM: Fix crash caused by MarkStack overflowFabian Kosmale2020-02-173-1/+8
* Fix some ListView bugs related to snapping when it had a headerJan Arve Sæther2020-01-311-15/+153
* QML list property: Avoid crash if contained object is deletedFabian Kosmale2020-01-282-10/+11
* Remove shadereffect dependency from shapesKarim Pinter2020-01-233-3/+5
* On QQmlEngine destruction drop singletons before type loaderUlf Hermann2020-01-141-2/+2
* Merge remote-tracking branch 'origin/5.12.6' into 5.12Qt Forward Merge Bot2020-01-072-52/+21
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| * Merge 5.12 into 5.12.6Kari Oikarinen2019-11-071-4/+13
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| * | QQmlVMEMetaObject: Scope MemberData for allocating writeUlf Hermann2019-11-062-52/+21
* | | QQuickBehavior: Check that animation is not semi-deletedFabian Kosmale2019-12-111-1/+1
* | | TapHandler: don't reject stationary touchpointsShawn Rutledge2019-12-091-5/+4
* | | Particle system: fix infinite loop after running for many hoursYulong Bai2019-12-092-1/+8
* | | MouseArea: react to touch ungrabShawn Rutledge2019-12-052-0/+7
* | | Set the screen on the QOpenGLContext to be the same as the windowAndy Shaw2019-11-281-1/+3
* | | MultiPointTouchArea: stop ignoring Qt-synthesized mouse eventsShawn Rutledge2019-11-262-21/+31
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* | Fix bug when highlight was not respected after currentIndex changedJan Arve Sæther2019-11-041-4/+13
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* Make QQmlValueTypeFactory::valueType() and isValueType() consistentUlf Hermann2019-10-165-46/+91
* Handle "interesting" stationary touchpoints as if they movedShawn Rutledge2019-10-102-2/+9
* PathView: reduce velocity by linear decay model if release is delayedShawn Rutledge2019-09-252-1/+15
* PathView: grab mouse on press if already movingShawn Rutledge2019-09-251-3/+4
* Allow semicolon after property declarationFabian Kosmale2019-09-241-7/+13
* Check if the filters are different before triggering an updateAndy Shaw2019-09-191-0/+2
* Fix various accumulator-saving problemsUlf Hermann2019-09-035-5/+27
* Visit lists iteratively when parsing QMLUlf Hermann2019-09-031-35/+38
* QQuickTextNodeEngine: don't create background when its alpha is 0Wang Chuan2019-08-291-2/+2
* Fix build with -no-feature-quick-spriteJohan Klokkhammer Helsing2019-08-271-0/+2
* Add missing HoverHandler docsShawn Rutledge2019-08-261-3/+21