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* Fix tst_qdeclarativestates::anchorsRewindBug failureGunnar Sletta2012-01-091-33/+35
* Avoid storing a deep copy of the image in the texture objectGunnar Sletta2012-01-091-7/+8
* QDeclarativeDebug: Add a debug message service.Aurindam Jana2012-01-094-2/+217
* Fix positioning issues and change content y repositioning behaviourBea Lam2012-01-094-142/+151
* Fix QQuickItemParticle timing issuesAlan Alpert2012-01-092-11/+18
* Fix importing of files on Windows.Friedemann Kleint2012-01-071-1/+1
* Make accessibility interface functions const.Frederik Gladhorn2012-01-062-6/+6
* QDeclarativeEngine: Polish code for file name case check.Friedemann Kleint2012-01-061-9/+8
* Reuse the OObject* in QAccessibleObjectJan-Arve Saether2012-01-064-31/+29
* Improve QML error messagesAaron Kennedy2012-01-063-11/+25
* Create a value interface for qml accessibles.Frederik Gladhorn2012-01-063-4/+61
* Hide more children of accessible objects.Frederik Gladhorn2012-01-061-1/+8
* Flickable now emits contentX/YChanged after the content is updatedMartin Jones2012-01-062-16/+8
* Add itemAt(x,y) function to GridView and ListView.Martin Jones2012-01-064-0/+39
* Smooth join point for closed Paths starting and ending with PathCurve.Michael Brasser2012-01-061-4/+34
* Remove all references to QAccessible:: {Child|Ancestor|Sibling}Jan-Arve Saether2012-01-055-108/+9
* QQuickTextInput to better call QInputPanel::update()Pekka Vuorela2012-01-051-4/+17
* Initialize isAccessible to 0.Frederik Gladhorn2012-01-051-1/+1
* Fix crash on null Qimage in QSGPainterNode::paintMorten Johan Sorvig2012-01-051-0/+3
* Update copyright year in license headers.Jason McDonald2012-01-05701-703/+703
* Document new Path elements.Michael Brasser2012-01-051-6/+263
* Support <pre> in StyleText textFormatMartin Jones2012-01-052-0/+24
* Document inputMethodHints and cursorRectangle properties.Andrew den Exter2012-01-052-4/+103
* Fix clipping of TextInput contents.Andrew den Exter2012-01-051-3/+1
* Fix moving mixed visible and non-visible View items.Andrew den Exter2012-01-041-2/+1
* Add length property and insert, remove and getText functions to TextInput.Andrew den Exter2012-01-042-5/+202
* Fix crash in TextInput.Andrew den Exter2012-01-041-7/+9
* Initialize AnimIdxAlan Alpert2012-01-041-0/+2
* Speed up TextInput and TextEdit creation.Andrew den Exter2012-01-042-4/+2
* Added a link to Number::toLocaleCurrencyString in the doc.Denis Dzyubenko2012-01-041-0/+1
* Introduce layerering support (ShaderEffectSource) directly in ItemGunnar Sletta2012-01-0316-36/+566
* Use Qt::ImhSensitiveData input hint on TextInput with password echo modePekka Vuorela2012-01-031-1/+1
* Remove use of Qt::ImhMultiLine, to be deprecated/removedPekka Vuorela2012-01-032-2/+1
* Do not leak interfaces during hit testing (QDA::childAt())Jan-Arve Saether2012-01-031-0/+1
* Fix positioning of images on new lines in Text elements.Andrew den Exter2012-01-031-1/+1
* Simplify MultiPointTouchArea signal names.Michael Brasser2012-01-032-16/+32
* Don't re-parent ShaderEffect source items.Kim Motoyoshi Kalland2012-01-027-21/+66
* Add accessibility to qmlFrederik Gladhorn2012-01-0236-1/+2281
* touchUpdated should be called for release and cancel.Michael Brasser2011-12-301-2/+3
* Minor cleanup: use standard emit syntax.Michael Brasser2011-12-301-3/+3
* Handle exceptions inside QV8QObjectConnectionList::qt_metacallChris Adams2011-12-291-0/+12
* Invisible items should not respond to touch events.Michael Brasser2011-12-281-1/+1
* VisualDataModel performance improvements.Andrew den Exter2011-12-233-27/+16
* Insert items into VisualDataModel.Andrew den Exter2011-12-236-165/+556
* Minimize the number of objects created per item in VisualDataModel.Andrew den Exter2011-12-238-740/+983
* Add currentSprite property to SpriteImageAlan Alpert2011-12-232-7/+24
* Fix crash in var property setterChris Adams2011-12-231-0/+1
* Add a pressed property to TouchPoint.Michael Brasser2011-12-232-26/+31
* Reserve enough space in the QDeclarativePropertyCache hashAaron Kennedy2011-12-224-11/+56
* Always register accessor propertiesAaron Kennedy2011-12-221-0/+3