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* Fix v8 handle management in QSGLoaderChris Adams2011-10-072-1/+7
* Debugger: Call removeEngine also for QV8DebugServiceKai Koehne2011-10-061-0/+1
* Fix missing inline imagesEskil Abrahamsen Blomfeldt2011-10-061-2/+1
* QV8Profiler serviceChristiaan Janssen2011-10-066-1/+417
* Fix QJSEngine::newQObject ownership behaviourSimon Hausmann2011-10-062-1/+20
* Add a get function to VisualDataGroup.Andrew den Exter2011-10-063-13/+240
* Ensure view delegates are object parented to the contentItemMartin Jones2011-10-061-0/+2
* Fix for qsgtext autotestsYann Bodson2011-10-061-1/+4
* Don't call componentComplete() on a VDM until its view is complete.Andrew den Exter2011-10-064-2/+27
* add canvas drawImage unit testsCharles Yin2011-10-061-11/+29
* QSGLoader shouldn't load component when active is falseChris Adams2011-10-062-14/+16
* Allow incubators to be driven recursivelyAaron Kennedy2011-10-066-8/+148
* Always delete object if incubator is cancelledAaron Kennedy2011-10-061-0/+2
* Add JavaScript "var" property type to QMLChris Adams2011-10-0612-90/+332
* Add support for filtering VisualDataModels.Andrew den Exter2011-10-068-222/+3256
* Add more unit tests for qsgcanvasitem and fix unstable testsCharles Yin2011-10-065-223/+394
* Don't overwrite block formats in QSGTextEskil Abrahamsen Blomfeldt2011-10-051-1/+1
* Don't accidentally use atlas images in particle nodesGunnar Sletta2011-10-052-2/+9
* Fix floating images in QSGTextNodeEskil Abrahamsen Blomfeldt2011-10-051-10/+16
* Make sure the Image texture provider does not return an atlassed textureGunnar Sletta2011-10-053-3/+30
* Support atlased textures in QSGNinePatchNodeGunnar Sletta2011-10-052-15/+22
* V8Debugger: Code beautificationKai Koehne2011-10-053-44/+38
* Ensure all persistent handles are disposed properlyChris Adams2011-10-053-1/+7
* Set isRoot correctly for value typesAaron Kennedy2011-10-051-5/+16
* Declarative: Compile on Windows.Friedemann Kleint2011-10-053-6/+9
* Sprites can now have varying width and heightAlan Alpert2011-10-059-61/+120
* Split GroupGoal out of SpriteGoalAlan Alpert2011-10-057-7/+240
* Missed a spot when refactoring activeGroupAlan Alpert2011-10-051-1/+1
* Use QCoreApplication to get the qml debug argumentsKent Hansen2011-10-041-2/+2
* Initialize members in the right orderKent Hansen2011-10-041-1/+1
* more debugGunnar Sletta2011-10-041-0/+3
* Add debug description to QSGDistanceFieldGlyphNodeGunnar Sletta2011-10-041-0/+3
* move depth logic out of QSGRendererGunnar Sletta2011-10-042-3/+3
* Have textureId() return the correct value and document this behaviorGunnar Sletta2011-10-042-5/+34
* (private-) export of QSGShaderEffectSource.juhvu2011-10-041-1/+1
* QDeclarativeIncubator autotestsAaron Kennedy2011-10-041-2/+27
* Fix incorrect index when accumulating multiple removes.Andrew den Exter2011-10-041-5/+3
* Exported QSGMouseArea and QSGMouseEvent as private exports.juhvu2011-10-042-2/+4
* Allow .pragma library scripts to import other scriptsChris Adams2011-10-041-1/+5
* use QWindows's format so users can overrideGunnar Sletta2011-10-031-1/+1
* QDeclarativeIncubator::clear() and autotestsAaron Kennedy2011-10-034-26/+155
* Don't draw itty-bitty particlesAlan Alpert2011-10-031-0/+5
* Don't layout while applying model changesBea Lam2011-10-031-0/+3
* currentIndex not updated correctly if list is initially emptyBea Lam2011-10-031-2/+5
* Initial commit of particle system autotestsAlan Alpert2011-10-035-8/+21
* Fix order of QSGItem mouse filtering.Martin Jones2011-10-031-3/+3
* Don't move content forwards when items are moved downBea Lam2011-10-033-2/+17
* Declarative: Compile fix for Windows.Friedemann Kleint2011-10-022-2/+9
* Include the textureid/glyph cache in the material sortingGunnar Sletta2011-09-301-0/+2
* Declarative: Fix ASCII conversion warnings.Friedemann Kleint2011-09-306-26/+30