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* Skip shadersource-dynamic-shadersource test on XCB platformUlf Hermann2019-01-222-1/+8
| | | | | | | | | | The test crashes, which is counted as failure, even if the test is blacklisted. It also doesn't only crash on Ubuntu 18.04 but also on Redhat 7.4 and Ubuntu 16.04. Just blacklist it for any linux for now. Task-number: QTBUG-69893 Change-Id: Icc4c41b5d6fa339075b569fcd53220692e882d23 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Blacklist shadersource-dynamic-shadersource::test_endresultJoni Jantti2018-08-101-0/+2
| | | | | | | | This autotest fails on Ubuntu 18.04. Task-number: QTBUG-69893 Change-Id: If1af2baff0019fb8c9e6e9a30b8a56137ec57366 Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
* Enable tests for boot2qtSami Nurmenniemi2017-09-211-0/+4
| | | | | | | | | | | | | | Some tests needed fixing - Disabled tests too heavy for qemu - Skipped tests requiring OpenGL without support from the platform - Skipped tests requiring functionality on broken offscreen platform - Skipped tests that take too long on qemu + software renderer - Blacklisted tests for created bugs QTBUG-63049, QTBUG-63053 QTBUG-63055 and QTBUG-63057 Task-number: QTBUG-60268 Change-Id: I0346b0e436cf286d7d9cbc140acf324a4087cfb9 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* qmltest: Split into separate testsRobin Burchell2017-04-202-0/+4
| | | | | | | | | | | | | | | Running everything in one big process has high risks of problems caused by globally mutable state. It also makes running small subsets of the tests more painful than it needs to be. Make use of the new QML-only test support in qtbase to have one project per subdirectory instead. This means no more C++ "stub" binary (just run make check or qmltestrunner in the directory). This relies on qtbase/727da2965caa8bccf8bbfbdd571ed05b35251f82. Change-Id: I0da70dba19aa54e456cd183b4b6b245ee20b1f3a Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Updated license headersJani Heikkinen2016-01-205-85/+60
| | | | | | | | | | | | From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some exceptions, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one (in those files which will be under GPL 3 with exceptions) Change-Id: I04760a0801837cfc516d1c7c02d4f503f6bb70b6 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-125-30/+30
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9 Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
* qttest: make findChild available only for QtTest 1.1Fawzi Mohamed2014-12-055-5/+5
| | | | | Change-Id: I4ceb1a969bd4296b82f899088b02b5e8cf100bcd Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Compare doesn't work for colors, so compare the channels explcitily.Gunnar Sletta2014-10-091-1/+3
| | | | | Change-Id: I7a21328700c85b5b79dbb4342817e28833dece70 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Relax ShaderEffectSource's sourceItem vs window handling.Gunnar Sletta2014-10-091-0/+82
| | | | | | | | | | | For dynamically loaded items, the window may not be set on either the source or the item, so we need to be a bit more relaxed in our checking. This fixes a regression for dynamically loaded GaussianBlur. Change-Id: I3e888405a95058ca79ecd2dff42c0ed4c8fff065 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* prevent crash when set ShaderEffectSource::sourceItem nullTasuku Suzuki2014-09-121-0/+57
| | | | | | | | Regression introduced in 81ba77d736f07efac37d284cd741d71f9dad4149 Task-number: QTBUG-41241 Change-Id: I9a65af6915325e1cbf9205c7da94273d5b91b310 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Fix a typo and a warning in qmltest::shadersource-from-other-windowTasuku Suzuki2014-09-121-1/+4
| | | | | Change-Id: I60d0494ff8d619cb9be8d7a5db712c1316450b97 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Update license headers and add new licensesJani Heikkinen2014-08-253-54/+30
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0 Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
* Prevent crash when mixing shaders from different windowsGunnar Sletta2014-04-013-0/+246
Change-Id: Iad9383ff02cb3130d725a215582400e7806df1dc Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>