| Commit message (Collapse) | Author | Age | Files | Lines |
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That is the window with the item, not the window that contains the TestUtil Item
Change-Id: I13f5bfd0556e594843d499d014e92bcc41850f45
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Jason McDonald <macadder1@gmail.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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When an ObjectModel item is removed and destroyed.
Task-number: QTBUG-46798
Change-Id: Ia41dd359d9f3ec5b7af85498dc798f7ab55dca3c
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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So qml test functions can be blacklisted. Qml test functions have the
following format: TestCaseName::functionName.
Change-Id: Ifcaa8d77d8f0956472aa568dc6dbfcbdde4e5063
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Following the ListModel API:
- object get(index)
- append(object)
- insert(int index, object)
- move(int from, int to, int n)
- remove(int index, int n)
[ChangeLog][QtQml][ObjectModel] Added get(), append(), insert(), move()
and remove() methods.
Change-Id: I592e55b7c4c933a1100191bf5a9405944b347172
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
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This allows for comparison of image objects returned from TestCase's
grabImage() function using QImage's operator== function. Doing pixel by
pixel image comparisons in QML is extremely slow.
This functionality is useful for checking that an item was redrawn
after a property change, for example.
[ChangeLog][QuickTest][TestCase] Added equals() function to image
object returned from TestCase's grabImage() function.
Change-Id: I0ece9df6effe2b1b9d8e1ee8ac011115d9367ef2
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I6033aba359ac551f450ad517d20a0986bf4655f6
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Call wait(0) after the cleanup() function and not only at
the end of the test run (wait(0) is used to call processEvents()).
Otherwise, eventual destroy() calls in test function are not executed
between data tests.
Task-number: QTBUG-30523
Task-number: QTBUG-42185
Change-Id: I1d588ee28c61cda835e25307bc1c565d68b741fe
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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The existing method MouseDoubleClick() emulates the mouse
double click event only.
The added method MouseDoubleClickSequence() emulates the full
sequence of mouse events a physical double-click would generate:
Press-Release-Press-DoubleClick-Release
Introducing a new method in order to provide convenience when a
test requires to simulate a complete double-click action without
changing the behavior of MouseDoubleClick() and risking to break
existing tests.
Add autotest.
Task-number: QTBUG-42185
Change-Id: I1cdddd9e21d3b1d8a818f6d4e3717b06b7d70e08
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Autotest is included.
[ChangeLog][TextEdit] add editingFinished signal
Task-number: QTBUG-44734
Change-Id: Ib632e589419758bea09442e6efcf4d977b9a13e8
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change-Id: I4d5640ff95e1361ec7e65fb3e87d7726d8185ff5
Reviewed-by: Sergio Ahumada <sahumada@texla.cl>
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Q_GADGETs are not always QVariant::toString()-convertible
but they probably have their own toString() function that
we always try to call. This may still lead to false posi-
tives, but in a much smaller proportion.
Change-Id: I80547a9e773e97410fe5d4723efcac6b010046f9
Reviewed-by: Caroline Chao <caroline.chao@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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SignalTransition's guard is evaluated against ad-hoc QQmlContext because
it needs signal args added to its contextProperty.
Since QQmlContext created this way does not have import type cache, we
could not use type names inside guard.
To avoid this problem, this patch makes guard's context inherit parent's
type cahce.
Change-Id: I4ddd559779681b53d4ee42f4820d05438addb5ac
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I4ceb1a969bd4296b82f899088b02b5e8cf100bcd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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As discussed with Brett Stottlmyer and Alan Alpert.
Add a section about the implications when importing both
QtQml.StateMachine
and QtQuick in one single QML file.
Change-Id: I8755f4b578e2a6ff4c2377c7a8a0b996ba9b7129
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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compare() will compare properties of objects and neither Qt.rgba nor
image.pixel created objects has enumeratable properties so compare
is pretty much useless. Use verify + == which will rely on toString()
which is ok.
A few of the tests relied on execution order of signals emitted on
animation.running being changed and would occasionally fail.
Change-Id: I531c7f21b58a922a6be9ca2b6de120a68209a6d6
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Every time initialize() was called, we would increment the ref on
an item. However, initialize is called every time the job is started,
so the ref would increase and only decrease once, leading to a leaked
helper. Change it to only increment the first time.
A different problem was that when an item was destroyed, we could run
the risk of the QQuickTransformAnimatorJob destructor being called
with the helper's item being null. This would lead to the helper not
being removed from the cache and a dangling helper would remain in the
transforms cache. Now change it so that when a target is destroyed, we
explicitly destroy the helper as well (as no animation can happen then
anyway) and reset all pointers in the job.
Change-Id: I1ce76db134bbc1871d32f1224ba5b68a4a4eeafa
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: I7a21328700c85b5b79dbb4342817e28833dece70
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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For dynamically loaded items, the window may not be set
on either the source or the item, so we need to be a bit
more relaxed in our checking.
This fixes a regression for dynamically loaded GaussianBlur.
Change-Id: I3e888405a95058ca79ecd2dff42c0ed4c8fff065
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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It previously used QObject::findChild(), which won't work in all cases,
because items like ListView don't seem to make their delegate items
QObject children, while simple nested Items do.
Change-Id: I1a8ed1fb55493212cb25abf595d016437812a80f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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* Remove wrongly printed info that nested
statemachines are not supported.
* Added autotest for nested statemachines.
* Re-enable commented out testcase in the
nestedInitalStates autotest. The reason
why the test was disabled was fixed a
while ago.
Change-Id: I921483fa49d751d14c877f8f63335fa88cf2ce7b
Reviewed-by: Brett Stottlemyer <bstottle@ford.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Regression introduced in 81ba77d736f07efac37d284cd741d71f9dad4149
Task-number: QTBUG-41241
Change-Id: I9a65af6915325e1cbf9205c7da94273d5b91b310
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Change-Id: I60d0494ff8d619cb9be8d7a5db712c1316450b97
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/qml/qml/qqmlobjectcreator_p.h
Change-Id: I60858ddb46866a8fa1a8576bb05b412afeeb4e41
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Change-Id: Ieaebd2e7b9823cbe22efc331e42ceab8fbbda0e8
Task-number: QTBUG-40201
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Implements the suggestion from Simon Hausmann (codereview 89716
from 08-05 14:46) to use QQmlScriptString rather then the previous
used MetaObject-manipulation.
This also introduces comparison operators for QQmlScriptString
to be able to determinate if a QQmlScriptString changed what
is needed cause there is otherwise no way to access (all) the
needed details within QQmlScriptStringPrivate.
Change-Id: I198479eac8fd37cbdd98a99aacdd8eebf7b75d21
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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The Declarative State Machine Framework extends Qt's State Machine
Framework (QSM) into QML to provide types for creating and executing
state graphs in QML. This gives you the power of deterministic state
machines, but declaratively and without having to write all of the
boilerplate code. It is an alternative to the existing QML State type,
intended for more complex models.
[ChangeLog][QtQML] The Declarative State Machine Framework extends Qt's
State Machine Framework (QSM) into QML. This gives you the power of
deterministic state machines, but declaratively.
Change-Id: I02390ba7f1baed50935364530925bd75087299cb
Reviewed-by: Sebastian Sauer <sebastian.sauer@kdab.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Brett Stottlemyer <bstottle@ford.com>
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Change-Id: Id95f7b01de36bccecbb7b73acc041654a1fe2ebe
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Otherwise if you have a listview with a flickable inside with a mouseare inside
the pressed is never set to false if you make the interactive property of the
outer list depend on the moving of the inner flickable. This makes that when
later you change currentIndex of the list and you have
StrictlyEnforceRange set, the list won't move because it still thinks it is pressed
Change-Id: I2c2021f486fc0a31840c3f2199bc7cb76dc01e3e
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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This is useful for auto tests where it's necessary to have access to
dynamically created child items. For example:
property Component threeItemDelegate: Text {
objectName: "delegate" + styleData.index
text: styleData.value
}
...
function test_stuff() {
...
var delegate0 = findChild(item, "delegate0");
// check delegate0 for some condition...
}
[ChangeLog][QtTest][TestCase] Added findChild function to TestCase.
Change-Id: I04a8b07c9904768c07ec12f4b03f1afb1989e054
Reviewed-by: Liang Qi <liang.qi@digia.com>
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
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The merge conflict is about the removal of "d1" from the register
set on ARM, but that was already done in dev in commit ddb33ee9ba9e1344caa9be5dbf4b534c3ede692e
The change in src/quick/scenegraph/coreapi/qsgrenderer.cpp with commit 2414f1675eab163b22dcc4e8ded80ed04d06369b
was reverted to what it was before, per Laszlo's advice.
Conflicts:
src/qml/jit/qv4isel_masm.cpp
Change-Id: I7bce546c5cdee01e37853a476d82279d4e72948b
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On platforms that have QT_NO_CLIPBOARD defined copy/paste/cut functions
are not available.
Change-Id: I28be021f45cd5a5fe8aaad2752d379c3eebea8cf
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Change-Id: I0dd91626837276f5811e4830f4a4e9f89bf1e1bd
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The non-threaded render loops would clean up the nodes for a window
when it was hidden, but the animators kept running and had a reference
to the deleted nodes. This was not a problem for the threaded render
loop as it would wipe the animator controller as well which would
clean the jobs.
Fix it by triggering a reset of all nodes in the animators when the
window is told to clean up. If an animator is ticked when it doesn't
have a node, it will simply do nothing. When the window is made visible
again, we call initialize on all animators to find the new node.
Task-number: QTBUG-37995
Change-Id: Ie5609d95db29f4b2b30ca5bf641dce901e528389
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: I24827851643247b938b3a1b7182864293e5c3fe7
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On platforms that have QT_NO_CLIPBOARD defined copy/paste/cut functions
are not available.
Change-Id: Ia2c82d0d3910f89642b1c3ef719caee88da3999e
Reviewed-by: Damian Jansen <damian.jansen@gmail.com>
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
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Conflicts:
.qmake.conf
src/plugins/accessible/quick/quick.pro
src/quick/items/qquickpincharea.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
Manually adjusted for TestHTTPServer constructor change:
tests/auto/quick/qquickimage/tst_qquickimage.cpp
Change-Id: I5e58a7c08ea92d6fc5e3bce98571c54f7b2ce08f
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Change-Id: Ief27b20de100cc7517edab03d752e8eb4299a538
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Task-number: QTBUG-37246
Change-Id: I50c2d46f79fb79cb6eba856ba5b187358f1f2a52
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: I1214586499ab2876c8bc55a99367a0c938c8b919
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When the delegate is set before the model and
after the ItemView/PathView has been created
Task-number: QTBUG-38368
Change-Id: I6963abe28087699cf4e8921153dc7641bae3b220
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
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Task-number: QTBUG-38290
Change-Id: I521c50db3ddc8053179f0acd421639e13754ec7d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Task-number: QTBUG-31269
Change-Id: Ic3bb76ea5a5055df614f2eaacd3031445f118ca7
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
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[ChangeLog][QtQuick][Item] Added functions QQuickItem::grabToImage()
and Item::grabToImage() to allow grabbing of items into
system-memory images.
Change-Id: I76cd73bb62f7440569c6fce63d63528559845721
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: Iad9383ff02cb3130d725a215582400e7806df1dc
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The commit 3745b0ca126f46eadfeeb7e3d1d53360dbf800cd resolved this
issue.
Task-number: QTBUG-32650
Change-Id: I084b326c19e7c0de303b05b2f3fb788c380a1ba0
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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The animator tests keep crashing randomly.
Change-Id: I0d4b177238fc915931c3503b03e29f433ebf4950
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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