| Commit message (Collapse) | Author | Age | Files | Lines |
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Make sure the QSGSimpleTextureNode deletes the old QSGTexture
if a new one is set via setTexture() and the ownsTexture flag
is true.
[ChangeLog][QtQuick][SceneGraph] QSGSimpleTextureNode will now delete
the currently set QSGTexture object, if a new QSGTexture is set and
the ownsTexture flag is on.
Change-Id: Iabfbccd390e16948d4575baf29e6c8b4a184a404
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
.qmake.conf
LICENSE.GPLv2
examples/qml/networkaccessmanagerfactory/view.qml
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4stringobject.cpp
Change-Id: I5d12f436d60995e51d5c2f59d364e9cbc24f8e32
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Verify initialization steps and initialize pointers to avoid
crashes.
Change-Id: I2d3a53c6719727aed56e673d0d8cf5a02ae0f0f6
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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This allows the QtQuick 2D Renderer to get this information without
having to extract it from the QSGGeometry.
Change-Id: Iec99c4bc910fea9c7d0e6712a418787254a70cb2
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Having to subclass just to delete the texture is a bit
tedious.
Change-Id: I26c7e0b5c053ba70e004949ead748e50756d9b39
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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s_instance is created with new and never deleted which causes several
destructors to never be called.
Task-number: QTBUG-35731
Change-Id: Icccb19186958f8bb74c5fd2b4b41165255debc46
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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GL context was initialized with the wrong surface format resulting
in warnings, and we did not clean up the render context properly.
Change-Id: I19f748ca985a0becf1f7a6caa987f21567029cfd
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Alex Montgomery
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Change-Id: I284164a45cabdb9f1fdbc2050db0cb00810ce946
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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See the task for the full reasoning behind this patch.
The threaded renderloop has been refactored to have one window per
thread. This is mostly a simplification of the current code path where
for loops over multiple windows are turned into if (window).
The QSGContext has been split into two classes, QSGRenderContext
for which there is one per OpenGLContext.
The rest of the patch is name changes and a couple of cleanups
in the hopes of simplifying this change.
Task-number: QTBUG-33993
Change-Id: I31c81f9694d7da7474a72333169be38de62613c4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The renderer tries to batch primitives together where possible, isolate
non-changing subparts of the scene from changing subparts and retain
vertexdata on the GPU as much as possible. Atlas textures are crucial
in enabling batching.
The renderer and atlas texture are described in detail in the doc page
"Qt Quick Scene Graph Renderer".
Change-Id: Ia476c7f0f42e1fc57a2cef528e93ee88cf8f7055
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Qt 5.0 beta requires changing the default to the 5.0 API, disabling
the deprecated code. However, tests should test (and often do) the
compatibility API too, so turn it back on.
Task-number: QTBUG-25053
Change-Id: I6988c2360e9d88916311374a0c910bfc5b607439
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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