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* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-1/+0
| | | | | | | | | | | | | | | | | | | See the task for the full reasoning behind this patch. The threaded renderloop has been refactored to have one window per thread. This is mostly a simplification of the current code path where for loops over multiple windows are turned into if (window). The QSGContext has been split into two classes, QSGRenderContext for which there is one per OpenGLContext. The rest of the patch is name changes and a couple of cleanups in the hopes of simplifying this change. Task-number: QTBUG-33993 Change-Id: I31c81f9694d7da7474a72333169be38de62613c4 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* These files are not used anywhere.Gunnar Sletta2013-09-171-1/+0
| | | | | | Change-Id: I0aa3b7ad944375ec53d8bd831a233d8055d21582 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
* Allow QtQuick private headers to be used with QT_NO_KEYWORDS.Jocelyn Turcotte2013-09-122-0/+131
This is necessary for the QtWebEngine module. This also adds an empty nokeywords test using the same mechanism as qtbase/tests/auto/tools/moc/no-keywords.h to find conflicts at compile time. Change-Id: I9df541720797dd61f078178c2af68ead18ff8bfe Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>