| Commit message (Collapse) | Author | Age | Files | Lines |
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In several places these were doing stuff like
touch.press(1, p1).commit();
QTRY_VERIFY(devPriv->pointById(0)->passiveGrabbers.contains(drag));
The point ID is really the key in activePoints, it doesn't necessarily
start from 0; so pointById() has to be given the same point ID that was
used in the event, otherwise it will construct a new point(0).
But now tst_MptaInterop::touchesThenPinch fails further down: after the
complicated series of events, when only one point is still being dragged,
DragHandler fails to grab it and start dragging for some reason.
dragHandlerInParentStealingGrabFromItem() uses mouse not touch.
Task-number: QTBUG-86729
Change-Id: I7ad0d3f30cb5fee15fe83183d62ee10a020c14df
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
(cherry picked from commit d0733d14063bbe62082b581599e78e312d3008be)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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QEventPoint does not have an accessor to get the QPointerEvent that it
came from, because that's inconsistent with the idea that QPointerEvent
instances are temporary, stack-allocated and movable (the pointer would
often be wrong or null, therefore could not be relied upon).
So most functions that worked directly with QQuickEventPoint before
(which fortunately are still private API) now need to receive the
QPointerEvent too, which we choose to pass by pointer. QEventPoint is
always passed by reference (const where possible) to be consistent with
functions in QPointerEvent that take QEventPoint by reference.
QEventPoint::velocity() should be always in scene coordinates now, which
saves us the trouble of transforming it to each item's coordinate system
during delivery, but means that it will need to be done in handlers or
applications sometimes. If we were going to transform it, it would be
important to also store the sceneVelocity separately in QEventPoint
so that the transformation could be done repeatedly for different items.
Task-number: QTBUG-72173
Change-Id: I7ee164d2e6893c4e407fb7d579c75aa32843933a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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...and generally deal with changes immediately required after adding
QInputDevice and QPointingDevice.
Also fixed a few usages of deprecated accessors that weren't taken
care of in 212c2bffbb041aee0e3c9a7f0551ef151ed2d3ad.
Task-number: QTBUG-46412
Task-number: QTBUG-69433
Task-number: QTBUG-72167
Change-Id: I93a2643162878afa216556f10808fd92e0b20071
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Amends 744e77b841878fb017c0f2d60607090008f28180.
Change-Id: I16e37aaf503eb62f67fca0e48be4c92c4a72ae46
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Conflicts:
src/quick/handlers/qquickpointerdevicehandler.cpp
src/quick/scenegraph/qsgdefaultglyphnode.cpp
src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
tests/auto/qml/qjsengine/tst_qjsengine.cpp
Done-With: Jan Arve Sæther <jan-arve.saether@qt.io>
Done-With: Laszlo Agocs <laszlo.agocs@qt.io>
Change-Id: I35749152f8dce44b9af8d52b1283629879010f11
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We already took care of cases when the handler is a child of the Item,
grab transitions involving Flickable etc.; but the bug is about a simpler
case when the handler is in the parent of the item that has the grab,
and steals from it. Amends 38a016c7b1337d83d77879f45b4a2e6fec11d049
Fixes: QTBUG-71218
Fixes: QTBUG-75025
Change-Id: Id1d6d370e0db75c59ec7dce4a8e545701c501827
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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- Signedness of integer comparison
- Unused parameters and variables
- Ignored return values of QTest::qWaitForWindowExposed() (nodiscard)
- float to int conversions
Change-Id: Ibece620d3c980a5af3b7717486c841d8072ed8af
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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In this scenario, a DragHandler is inside an Item in a Loader, under
a MouseArea, which unloads the loader on press. So on press, the
DragHandler acquires a passive grab, then the MouseArea acquires the
exclusive grab, then the DragHandler is destroyed along with its parent
when the Loader is unloaded. On release,
QQuickEventPoint::setGrabberItem(nullptr) was sending an
onGrabChanged(passiveGrabber, OverrideGrabPassive, this) notification.
That was questionable: the handler was not just then getting its grab
overridden, but rather un-overridden, because the exclusive grab
was being released. It's also a good idea to check for null pointers,
since m_passiveGrabbers is a collection of QPointers already,
so we can tell when a passive grabber is deleted dynamically.
It can also be reproduced with MultiPointTouchArea just as with
MouseArea, so the test is written that way for convenience, because
we have tst_multipointtoucharea_interop already. It doesn't really
matter which handler has the passive grab, or which item has the
exclusive grab that's being relinquished.
Fixes: QTBUG-73819
Change-Id: Ic605efa2143a1d849be095dcb88d6c38d7d2ee19
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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The test is actually flaky without that, but it seems to have been
missing already.
Change-Id: Ic619c66d924c18d3303f1d6bb65d42bc133c56a7
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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We always intended to "start over" with event delivery when the number
of touchpoints changes. Change 48011c2dfeb83b4fe717034d4b3c353714fead48
began this process, but in addition to QQuickWindow delivering the
event to all items and their handlers in reverse paint order, ignoring
existing grabs, the handlers themselves have responsibility to act
as if it was an initial press whenever the number of relevant
touchpoints changes; and because QQuickWindow starts over, handlers do
not need to rely on passive grabs to retain interest in one point at
the time when a transition to a different number of points occurs.
For example, DragHandler by default handles just one point, so if you
press one point such that it takes a passive grab and adds that point
to m_currentPoints, then you press a second finger within the bounds
of the same parentItem, the DragHandler should not go on "wanting" the
first point anymore, because a two-finger gesture is different, and
not suitable for the DragHandler unless its maximumPointCount >= 2.
Even if the second point is released, QQuickWindow will "start over"
with delivery, so a multi-point handler does not need to rely on
retaining a passive grab to handle the transition from two points back
to one again.
This also helps enable smoother transitions between different
gestures: e.g. in the map.qml manual test, you can drag one finger and
transition from dragging to pinching and back while the second finger
is pressed, dragged and released.
Change-Id: Id9b8f30029ed1ff9fd2d64a5e413a47055622083
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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..when dragging (translation) is disabled
In order to do this, we had to integrate QQuickAxis to the PinchHandler
which allows enabling/disabling x and y axis individually.
This allows us to have one item with PinchHandler with translation
disabled (but to only handle rotate and scale) together with a two-finger
drag handler.
Change-Id: I1581c575ffba2e5d007163bec36e5699bdd86cbc
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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That is, minimumPointCount can now be set to a value > 1 to require
multiple fingers to do the dragging, or to track the displacement
of multiple fingers to adjust some value (such as the tilt of a map).
Task-number: QTBUG-68106
Change-Id: Ib35823e36deb81c8b277d3070fcc758c7c019564
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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If you want to set target: null and then bind scale to some sort of
rendering scale property directly, it's a lot less trouble if the
scale property does not keep changing back to 1.0 every time a gesture
begins. Added an activeScale property to represent that value, the
one that the scale property had before.
Task-number: QTBUG-68941
Change-Id: Idcb6735d915a523afe1a948609080af7a83f82ad
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Change-Id: I08e952fb8c19c21caf33ffb1cfdc260b533a01d9
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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even if all points are accepted or grabbed. A passive grab isn't much
good if there are cases where the handler is prevented from monitoring.
This enables e.g. the PinchHandler to steal the grab when the right
number of touchpoints are present and have moved past the drag threshold,
and enables completion of a couple of autotests.
Change-Id: I78dc6fc585f80bfb3c13e0c6e757ef815fb94afe
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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setGrabberPointerHandler is now implemented more similarly to
setGrabberItem. One improvement is that in
tests/manual/pointer/pinchDragFlingMPTA.qml the MPTA deactivates
when the PinchHandler takes over its touchpoint grabs.
Change-Id: I0bd4f143b5f25f1b393839f86c2a7802f1fa1886
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Conflicts:
examples/quick/shared/LauncherList.qml
src/quick/items/qquickevents.cpp
src/quick/items/qquickevents_p_p.h
src/quick/items/qquickwindow.cpp
tests/auto/quick/touchmouse/tst_touchmouse.cpp
Change-Id: Id692d291455093fc72db61f1b854f3fc9190267b
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to test interoperability of PointerHandlers with conventional touch-
handling Items (with MultiPointTouchArea being the prototypical instance)
Change-Id: Id19f312b17b70df072d66cd91816d2b19250a500
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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