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Change-Id: I99ba84889ce360d2def27834f15af43c2bdf29bc
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
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After calling transform related methods, the current path should be transformed with the same method but in reversal mode.
So that during painting, the painter will apply the CTM to this path again, otherwise path will be transformed twice.
Change-Id: I7e12bdff82dabb408f47152ba07b608872d4093f
Task-number: QTBUG-24988
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
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Change-Id: Ia74a5c76058a2822e61dfa2f7316ea0612ebc15c
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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As we always use OpenGL and scenegraph render thread now, the best default
render target should be FBO and the best render strategy should be
cooperative mode (use the render thread).
Task-number:QTBUG-23956
Change-Id: I64b070dec566e359d27c84680fef1c691d6ce411
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
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Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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