| Commit message (Collapse) | Author | Age | Files | Lines |
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A previous patch 5647527a8cde84b51fff66fc482f02435770b3dd causes
a regression. The purpose of the patch, that caused this regression,
was to update the pressPos variables, in cases where the contentItem's
geometry was modified externally, while a user were dragging the
contentItem around.
The mistake that was made, was how width and height changes were
handled. We had previously added logic in setContentWidth() and
setContentHeight() that would call fixup() (with immediate fixupMode)
to ensure that the contentItem would immediately be repositioned
inside the flickable's viewport, if the contentItem was being dragged.
It turns out that setContentWidth() and setContentHeight() are being
called from QQuickItemViewPrivate::updateViewport(), which happens
quite often, while dragging. This would make fixup() and dragging
constantly interfere with each other, since they'd not always agree on
a specific position for the contentItem.
This patch reverts the changes made to setContentWidth() and
setContentHeight(), since it turns out that those changes weren't
necessary after all. QQuickFlickablePrivate::itemGeometryChanged() only
calls viewportMoved() on x and y changes anyways.
Done-with: Jan Arve Sæther <jan-arve.saether@qt.io>
Done-with: Santhosh Kumar Selvaraj <santhosh.kumar.selvaraj@qt.io>
Fixes: QTBUG-109140
Change-Id: I0bddf8685d3afc1ae04b2c092212d3c1bd742c3b
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
(cherry picked from commit b307bf3c4f63c6e04874a972c747f18e18ddc199)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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This reverts commit c6d8d037828701622d5664b5141e1ffe18065097.
Reason for revert: CI Insignificant Platforms Monitor Bot erroneously thought that setContentPositionWhileDragging() was failing: (see https://bugreports.qt.io/browse/QTBUG-106278)
Change-Id: I24c644c24b9cddcd348a87a2c486dc5d7c126ce8
Reviewed-by: Heikki Halmet <heikki.halmet@qt.io>
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- setContentPositionWhileDragging
Task-number: QTBUG-106278
Change-Id: I572c34aaf632929a81bb2ba8afa4d7549ed5355b
Reviewed-by: CI Insignificant Platforms Monitor Bot <ci_insignificant_platforms_monitor_bot@qt.io>
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When calling the setContentX(qreal) and setContentY(qreal) functions,
the flickable would not update the drag starting position if they were
called in the middle of a dragging operation.
This patch makes those function update the drag starting position, so
that the drag will take into account the external changes to the
contentItem position, and not make any massive leaps on the next call to
drag() after changing the contentItem position directly.
Note that vData.pressPos and hData.pressPos are set to the x and y
position of the contentItem at the beginning of a drag operation.
They are unrelated to the mouse position.
The bug QTBUG-104966 will be fixed from this, since QQuickItemView::setModel() calls
QQuickListViewPrivate::setPosition() which calls
QQuickFlickable::setContentX/Y().
The QQuickFlickable::setContentX/Y functions are public (part of the public
API). They will update the timeline value for the x and y axis, which
will as a result also call setViewportX/Y, which calls setX/Y for the
contentItem itself.
Done-with: Jan Arve Sæther <jan-arve.saether@qt.io>
Fixes: QTBUG-104966
Change-Id: Id5165e1ff37a07b94be8c1cc152e86dfcc13d1c6
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
(cherry picked from commit 5647527a8cde84b51fff66fc482f02435770b3dd)
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Angular velocity is defined as angle rotated divided by time elapsed.
But the historical problem with Flickable is that the calculation
ignored time, as if there was a maximum frequency of events and we
only needed to know the rotation angle per fixed unit of time.
With "clicky" mouse wheels perhaps it was a reasonable approximation.
With touchpads that provide pixel deltas, we've been doing the velocity
calculation the right way since a6ed830f4779e218b8e8f8d82dc4aa9b4b4528a1
Now we divide by dt also in the wheel rotation case.
That gives instantaneous velocity. Next question: how to do smoothing?
AxisData::velocityBuffer is basically a Kalman filter, but until now
it was used only when dragging ends and we animate the deceleration from
the velocity at that time. It seems to work well for smoothing the
velocity that comes from wheel events, too. So now we use that instead
of smoothVelocity, and it stays in control better.
Next question: when a series of wheel events occurs, we have valid
dt for the dy / dt velocity calculation (or dx / dt horizontally),
but what about the initial flick? What if first thing the user does
is rotate a physical mouse wheel by one "click", how far should
Flickable move before it comes to rest? QStyleHints::wheelScrollLines()
tells us how far to move for one wheel event... in "lines", whatever
that is. Flickable doesn't know about its contents. But it "feels"
reasonable if we define a "line" as 24 pixels. At least the setting
will do something now: applications can adjust it, and some system
control panels can adjust it. A subclass of QQuickFlickable (such as
TableView) could even change QQFlickablePrivate::initialWheelFlickDistance
to be the actual number of pixels per "line", to scroll exactly by rows.
(But when the events occur faster, it moves further and faster, like it
always did.)
OK so we know how far we want to move when the Flickable is at rest
and receives a QWheelEvent with angleDelta of 120. I.e. when isMoving()
is false. So I tried an experiment: set dt to 0.25. How far did it move?
77 pixels. Why? We're making it move via QQuickFlickablePrivate::flick()
which does some math and drives the timeline. The key formula is
qreal dist = v2 / (accel * 2.0)
which agrees with the testing: if the wheel turns by 120 units,
(120 / 0.25)^2 / (1500 * 2) =~ 77
So it's possible to do the algebra to reverse-engineer what dt should be
so that we will move the right distance with a single wheel event,
despite the complexity of the animation itself. That's what is now
done. When the user rotates the wheel very slowly, it moves by discrete
amounts but with smooth animation. A little faster, and it speeds up,
somewhat like it did before, but with more control. If it has sped
up to a high speed and then the user rotates the wheel backwards,
it reverses instantly: we clear the Kalman filter and insert instantaneous
velocity (so it will go from there at the next event).
On a touchpad, it also feels quite in-control because the velocity
is calculated properly as distance-delta / time-delta. Smoothing
it out doesn't hurt, and animating after release doesn't hurt.
It longer goes "zing" out of control when the wheel events come in too
frequently from a touchpad or a free-spinning wheel.
None of this affects trackpads on macOS, because then the wheel events
have phases and pixel deltas, and we don't use this animation. We still
should try to get that working on as many OSes as possible, eventually.
Clarify the meaning of the flickDeceleration property.
[ChangeLog][QtQuick][Flickable] Flickable no longer tries to detect
whether you're using a "clicky" wheel or a touchpad, but rather does the
velocity calculation more correctly with elapsed time (dθ / dt).
A single rotation of a "clicky" wheel also moves a fixed distance,
which is now adjustable via QStyleHints::wheelScrollLines().
Animation is restored, but should now stay in control on touchpads;
and it will once again transition the "moving" properties correctly
when scrolling ends.
Fixes: QTBUG-56075
Change-Id: I5166ca31c86335641cf407a922a3a970fced653d
(cherry picked from commit a8fbd865140d4dd165723c7e3d4168514d4b1d0c)
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Conflicts:
.qmake.conf
src/qml/types/qqmlbind.cpp
src/quick/items/qquicklistview.cpp
tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
Change-Id: Id6805c13256ad13d5651011e5dd09bba0ec02987
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The issue could be seen when enabling exceptions and running the
following QML code:
Flickable {
id: flickable
anchors.fill: parent
contentWidth: 1000
contentHeight: 1000
Text {
text: flickable.visibleArea.xPosition
}
}
Change-Id: I615f9f9dc84903fb3a902f416a55e3ce3fece64c
Fixes: QTBUG-81098
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Change-Id: Iaf123e647143275cfc9efcd39a1cd5944d599972
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Task-number: QTBUG-76491
Change-Id: I69b0c4ec7c03f9421b18828516e064eff2b45518
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Because centerOnScreen asks the window manager to move the window, but
does not wait for it.
This is applied in the same spirit as this change in qtquickcontrols2:
https://codereview.qt-project.org/c/qt/qtquickcontrols2/+/268200
These tests appear slightly flaky on the Grafana dashboard, this commit
might help.
Change-Id: I30d3f4717aca435c94fb1a447c4b5c51021da3be
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Fixes: QTBUG-26696
Change-Id: I32cebc9e0b63b55113f24fd40c06e7017b763aaf
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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...based on statistics visible in Grafana.
Task-number: QTBUG-41895
Task-number: QTBUG-38209
Task-number: QTBUG-65978
Task-number: QTBUG-36804
Task-number: QTBUG-45466
Task-number: QTBUG-29062
Change-Id: If62d2413ede234d33b411e0ecb4f93ec6e0f8062
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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For whatever reason, it seems we have to be less strict about the exact
number of touchpoint movements that the TouchDragArea will see while
being dragged 8 times. Counting those is really far from the main
point of this test anyway.
Also removed blacklisting of macOS 10.10 tests since we don't
even support 10.11 anymore.
Task-number: QTBUG-36804
Task-number: QTBUG-59840
Fixes: QTBUG-68867
Change-Id: I8f856c5b29de08f55dcd0273cd99dcda77cdf2c3
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Flickable.at[X/Y][Beginning/End] were being always notified of changes
at bulk. This is can be harmful in performance of QML applications that
will trigger change requests on the program whenever a property is
modified.
This introduces separate signals so it's not a problem anymore.
Change-Id: I729852df665ec34f532812dd0a45507d053d624c
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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This autotest fails on Ubuntu 18.04 builds.
Task-number: QTBUG-68867
Change-Id: Id4a9f15cc686c367406e1f12c7477688c7bc5304
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
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When it is set true, Flickable begins dragging by making the content
jump to the position where it would have been if there was no drag
threshold: that is, the content moves exactly in sync with the mouse
cursor or finger (as long as it's not hitting the bounds).
[ChangeLog][QtQuick][Flickable] Added a synchronousDrag property that
makes the content jump to the position it would have had if there was
no drag threshold, as soon as dragging begins.
Task-number: QTBUG-62902
Change-Id: I5f3b530956363172167896b0f19aec4a41bf82b3
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
.qmake.conf
tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp
Change-Id: I7feb9772fc35066f56b7c073482b53ca8c86c70b
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tst_qquickflickable.cpp:822:47: warning: ignoring return value of ‘bool
QTest::qWaitForWindowActive(QWindow*, int)’, declared with attribute
warn_unused_result [-Wunused-result]
Change-Id: I39be58a1032e36f650ce2e008026faaf368cca3f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Task-number: QTBUG-26094
Task-number: QTBUG-65343
Change-Id: Iee5347227cc943ae6d5d9ba480c0fb8024d258aa
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
tests/auto/quick/pointerhandlers/flickableinterop/data/FlashAnimation.qml
tests/auto/quick/pointerhandlers/flickableinterop/data/Slider.qml
tests/auto/quick/pointerhandlers/flickableinterop/data/TapHandlerButton.qml
tests/auto/quick/pointerhandlers/flickableinterop/data/flickableWithHandlers.qml
tests/auto/quick/pointerhandlers/multipointtoucharea_interop/data/pinchDragMPTA.qml
tests/auto/quick/pointerhandlers/qquickdraghandler/data/DragAnywhereSlider.qml
tests/auto/quick/pointerhandlers/qquickdraghandler/data/FlashAnimation.qml
tests/auto/quick/pointerhandlers/qquickdraghandler/data/Slider.qml
tests/auto/quick/pointerhandlers/qquickdraghandler/data/draggables.qml
tests/auto/quick/pointerhandlers/qquickdraghandler/data/multipleSliders.qml
tests/auto/quick/pointerhandlers/qquicktaphandler/data/Button.qml
tests/auto/quick/pointerhandlers/qquicktaphandler/data/FlashAnimation.qml
tests/auto/quick/pointerhandlers/qquicktaphandler/data/buttons.qml
tests/manual/pointer/content/FakeFlickable.qml
tests/manual/pointer/content/FlashAnimation.qml
tests/manual/pointer/content/MomentumAnimation.qml
tests/manual/pointer/content/MouseAreaButton.qml
tests/manual/pointer/content/MouseAreaSlider.qml
tests/manual/pointer/content/MptaButton.qml
tests/manual/pointer/content/MultiButton.qml
tests/manual/pointer/content/ScrollBar.qml
tests/manual/pointer/content/Slider.qml
tests/manual/pointer/content/TapHandlerButton.qml
tests/manual/pointer/fakeFlickable.qml
tests/manual/pointer/flickableWithHandlers.qml
tests/manual/pointer/flingAnimation.qml
tests/manual/pointer/joystick.qml
tests/manual/pointer/main.cpp
tests/manual/pointer/main.qml
tests/manual/pointer/map.qml
tests/manual/pointer/map2.qml
tests/manual/pointer/mixer.qml
tests/manual/pointer/multibuttons.qml
tests/manual/pointer/photosurface.qml
tests/manual/pointer/pinchDragFlingMPTA.qml
tests/manual/pointer/pinchHandler.qml
tests/manual/pointer/singlePointHandlerProperties.qml
tests/manual/pointer/tapHandler.qml
tests/manual/pointer/tapWithModifiers.qml
tests/manual/shapestest/main.cpp
Change-Id: I4f233a521305fab1ebfecbac801da192434ed524
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It's not only on 10.10
Task-number: QTBUG-26696
Task-number: QTBUG-36804
Change-Id: I6652cc3c32cc0219e58f7bf6d9584e3041ad34e8
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I8ede7e36592cd21f3e4a0a9b30dbe26bb40fe69b
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Sequential call of setWidth() and setHeight() results in outdated height on
widthChanged() signal. Use setSize() to set width and height at once.
Change-Id: I013f5e1fcfc65a8606f9596ddc196b633873dc98
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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It will be fixed when new qt5 dev integrated.
Task-number: QTBUG-65343
Change-Id: Ic048d7a1480b023dc86d51d1d4de517a63dbedda
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I4163f6f2938d12b04b143ae0b3004a0c08183735
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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This is a partial revert of 1457df74f4c1d770e1e820de8cd082be1bd2489e
to avoid making a mandatory API change so soon.
Change-Id: I05040579fa36d3dc5ef7616861f6d17adf500d2c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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It has been suboptimal to speculatively deliver touch events to Items
which are not interested; even worse is when we must deliver to a
parent item which is filtering events, when the child Item will not
accept the touch event anyway.
So now it is required that any QQuickItem subclass which wishes to
accept touch events must call setAcceptTouchEvents(true) (typically
in its constructor). If it does not do this, it will not get any
touch events (and this saves us the trouble of looking for parents
which filter touch events, too). It is consistent with needing to
call setAcceptHoverEvents() to get hover events, and
setAcceptedMouseButtons() to get mouse events.
[ChangeLog][QtQuick][QQuickItem] When subclassing QQuickItem, it is
now required to call setAcceptTouchEvents(true) if you need the item
to receive touch events.
Change-Id: Idc76c04f4e7f1d4a613087e756e96dac368f4f23
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: Ie2894830470a69827d4ace3d8af9bee971e3fbd4
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[ChangeLog][QtQuick][Flickable] Added a boundsMovement property that
allows disabling the default bounce effect and implementing custom
edge effects.
Task-number: QTBUG-38515
Change-Id: Id00d30a863e264cdbac00fbad8189406f29484c4
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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TouchDragArea (only for the nestedSliderUsingTouch test so far) doesn't
need this flag. It was a copy-and-paste mistake.
Change-Id: I4aba79f940e89c9b5f91f2a347c1b7f458284e24
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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QQuickTouchUtils::flush() doesn't actually cause all events to be
fully delivered.
Task-number: QTBUG-59840
Change-Id: Id5bcd97fa06c0d183e633494eca6aa61908348ae
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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Task-number: QTBUG-59840
Change-Id: I147eb4aa0f0c61f9c017ce1614ea3b2b2d2386c9
Reviewed-by: Liang Qi <liang.qi@qt.io>
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to verify that when a touch-handling component is inside the Flickable,
it can control whether the flickable can steal the grab by means of
setKeepTouchGrab.
Task-number: QTBUG-59416
Task-number: QTBUG-59707
Change-Id: I93cf3abb07a96a69290c3b5b055b688a62fe8fff
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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Use QTest::createTouchDevice now that it exists. No need for each test
to create a device and pass it in to flickWithTouch
Change-Id: I81131a13aaba01cfa0f04b25f334c80263625d12
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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Change-Id: I7e43a0a47d49de38617f6afc7548f9a9e212a851
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Conflicts:
src/qml/compiler/qv4ssa.cpp
src/quick/accessible/qaccessiblequickview_p.h
src/quick/items/qquickmousearea.cpp
src/quick/util/qquickanimatorjob.cpp
tools/qmlplugindump/main.cpp
Change-Id: I84474cf39895b9b757403971d2e9196e8c9d1809
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If Flickable got hidden while a child had mouse grab, it ignored the
mouse ungrab event of the child mouse grabber, and got therefore stuck
in pressed state. Consequently, item view transitions were not executed
since the item view though it was being pressed.
Task-number: QTBUG-58453
Change-Id: I76f9f3190c3a95a2fafdce036d69ea1dc8127434
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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Formerly during normal mouse or touch event delivery, sending it to
the Item needed to be done via QQuickWindow::sendEvent, which would
then call sendFilteredMouseEvent, which is a recursive function to
visit all the item's parents, check whether filtersChildMouseEvents()
returns true, if so then return early if childMouseEventFilter()
returns true. This is the mechanism by which Flickable (for example)
can monitor the movements of an eventpoint even while one of its
children has an exclusive grab, and can steal the grab away.
Now, we do this by building a vector of such parents first, then
visiting them in order. It might be more efficient, it eliminates
the recursion, and should eliminate the need for a QSet to ensure that
we don't visit the same parent more than once. We can't change the
behavior of QQuickWindow::sendEvent() because it's public API, but
now we don't use it as much internally.
Change-Id: I686fc5612c66eac09ec05c381a648ec65dec3923
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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[ChangeLog][QtQuick][Flickable] Added horizontalOvershoot and
verticalOvershoot properties that can be used for implementing
boundary actions and effects.
Task-number: QTBUG-38515
Change-Id: I06379348a67d03507b56788d6fc7020bbb2d375f
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Instead use QT_CONFIG(foo). This change actually detected a few
mis-spelled macros and invalid usages.
Change-Id: I06ac327098dd1a458e6bc379d637b8e2dac52f85
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
examples/quick/quickwidgets/quickwidget/main.cpp
src/qml/jsruntime/qv4jsonobject.cpp
src/qml/jsruntime/qv4qobjectwrapper.cpp
src/qml/jsruntime/qv4qobjectwrapper_p.h
src/qml/qml/qqmlengine.cpp
src/qml/qml/qqmlpropertycache.cpp
src/qml/qml/qqmlpropertycache_p.h
src/quick/items/qquickanimatedsprite.cpp
src/quick/items/qquickitem.cpp
src/quick/items/qquickitem.h
src/quick/items/qquickitem_p.h
src/quick/items/qquickview_p.h
src/quick/scenegraph/qsgcontext.cpp
src/quick/scenegraph/qsgdefaultrendercontext.cpp
Change-Id: I172c6fbff97208f21ed4c8b6db3d1747a889f22b
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Change-Id: I081d9b15796b4133d2ba6f1a862f15b873a4846d
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We've had this feature for a long time, to use pixel deltas and scroll
phase effectively, but no autotest until now. It's still not very
thorough but it's a start.
Task-number: QTBUG-55871
Change-Id: Iaf6e7a842ce90828da3253e8673cac9905abd046
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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Conflicts:
tests/auto/quick/qquicktext/tst_qquicktext.cpp
Change-Id: I241cd418bb7e7b95e0a0a2ee4c465d48be2a5582
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This was occurring when using a physical mouse wheel: movementEnded
was emitted, then contentYChanged would still be emitted a few more
times.
Task-number: QTBUG-55886
Change-Id: Ib5e833d5d84633bb07b8c240ea3ccc9977e443f8
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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Ignore mouseUngrabEvents() triggered by giving mouse grab to a child
item when replaying a delayed press event.
Change-Id: I6c8db61167e21bf10d533b17f7cc65e4754bd432
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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After d04982dc84d66bec92b4b3767538676cf925ef17 in qtbase,
QTest::touchEvent() and QTouchEventSequence::commit()
slow down every sequence of touch events, so we don't
need to do it in individual tests.
Change-Id: Id8133b100797d4bd2d7282ee874dbb81ed2cab47
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Conflicts:
src/qml/compiler/qv4isel_moth.cpp
src/qml/compiler/qv4ssa_p.h
tests/benchmarks/qml/qqmlimage/qqmlimage.pro
tests/benchmarks/qml/qqmlimage/tst_qqmlimage.cpp
Change-Id: Iad11ce7fdf0c6d200fdebc16a94081bd8069a87a
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It sometimes happens on touchscreens that mouse events occur too close
together. We cannot calculate velocity based on zero elapsed time,
so just ignore the event.
Task-number: QTBUG-45527
Change-Id: I120e73cfa60e2fcc594cb1f3b69f530e746abddd
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
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