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* Fix positioning of item when first cacheBuffer item is removed.Andrew den Exter2013-12-191-1/+1
| | | | | | | | | | | | | When items prior to the first visible item are removed from the instantiated items list the first item is moved forward by the size of the item removed so it position remains correct relative to the visible items. But if the removed item is the first instanitated item then it's size shouldn't contribute to the offset as the next instatiated item is already offset by its size. Task-number: QTBUG-33619 Change-Id: I05c33f505e2856afa08cd9cd89d8eae97c20679d Reviewed-by: Alan Alpert <aalpert@blackberry.com>
* Set a non-zero default cacheBuffer.Martin Jones2012-06-131-0/+1
| | | | | | | | | | The likelihood of constant framerate when flicking is considerably improved by having a cacheBuffer. Since there is only a minimal cost in having a modest cacheBuffer, it is better to have a more optimal default value - 320 seems a good starting point. Change-Id: Id3c8a153821573b5b08c6fbd80d34152908d358d Reviewed-by: Bea Lam <bea.lam@nokia.com>
* Displaced items were moving unnecessarilyBea Lam2012-03-131-0/+78
They should only move if they actually change from the last set position, and not if they are simply changing from their current item position, as that is wrong during an animation. This also cleans up some code for resetting the transition data. Task-number: QTBUG-24586 Change-Id: I0a6635903975ebc40d5cf8398b943a9de92d4493 Reviewed-by: Martin Jones <martin.jones@nokia.com>