| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove all qmake project files, except for examples which are used to
test that qmake continues to work.
Change-Id: Ic4abb72dc2dcd75df7a797c56056b6b3c5fe62ac
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Modify special case locations to use the new API as well.
Task-number: QTBUG-86815
Change-Id: I3b964e3baf0cc7040830156dac30358ea1152801
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
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Change-Id: I6f320ea43b5837444226228c118e57c4bda8702a
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Change-Id: I4afef3fdbb9e3c3ec20ba5d00307992131b9ba3e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Change-Id: Ia0a075e3199eab735f9b289873beeb8730ebc47e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
dependencies.yaml
src/qml/qml/qqmlengine.cpp
Change-Id: I6a73fd1064286f4a2232de85c2ce7f80452d4641
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406f15ce0e only removed the "QtGui" prefix from some includes, but we are
trying to move (almost) everything OpenGL related from QtGui.
This removes prefixes for additional QOpenGL includes (QOpenGLShaderProgram,
versioned opengl functions etc.).
Task-number: QTBUG-74409
Change-Id: I91e1feac0676859f11de9b75301a0a4e81db50d9
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I48d7fd306f3d1b161a8e73029282ee591b1ef612
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Change-Id: Ie0db35f674137c229eaf049616f38f8e818f7092
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I67a6c8f1659e7b471a4fcb92a2699292cf4eea81
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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All tests compile and run on a developer build.
These tests are failing:
tst_qqmlsqldatabase Fails due to missing sql driver
tst_qqmlsqldatabase Fails in wip/qt6
tst_ququicklayouts Fails in wip/qt6
tst_flickableinterop Fails in wip/qt6
tst_qquickpinchandler Fails in wip/qt6
tst_qquickflickable Fails in wip/qt6
tst_qquickgridview Fails in wip/qt6
tst_qquickimage Fails due to missing jpeg plugin
tst_qquicklistview Fails in wip/qt6
tst_qquicktext Fails in wip/qt6
tst_qquickcanvasitem Fails in wip/qt6
tst_scenegraph Fails due to missing jpeg plugin
tst_TestFiltering Fails in wip/qt6
Change-Id: I4b9d69c118e23c095cb72ad5a67653fc30943bb1
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: I4476733af61fcf3a2af1d121a4585c3fae1c240e
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- Signedness of integer comparison
- Unused parameters and variables
- Ignored return values of QTest::qWaitForWindowExposed() (nodiscard)
- float to int conversions
Change-Id: Ibece620d3c980a5af3b7717486c841d8072ed8af
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I56b9d3abdbc6663a2d514f12aa20f2f574042bc1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Opt in via environment variables:
QSG_RHI=1 -> enable using QRhi instead of GL
QSG_RHI_BACKEND -> set to vulkan, metal, d3d11, gl to override the default
(the default is d3d11 on Windows, metal on Mac, gl elsewhere)
Or force a given rhi backend via the existing
QQuickWindow::setSceneGraphBackend().
Otherwise the default behavior is the same as before, the rhi code path
is never active by default.
-no-opengl builds are supported in the sense that they work and default
to the software backend. However, the rhi code path cannot currently be
used in such builds, even though QRhi from qtbase is fully functional
with Vulkan, D3D, or Metal even when qtbase was configured with
-no-opengl. This cannot be utilized by Quick atm due to OpenGL usage
being all over the place in the sources corresponding to the default
backend, and those host the rhi code path as well. This will be cleaned up
hopefully in Qt 6, with the removal all direct OpenGL usage.
Other env.vars.:
QSG_RHI_DEBUG_LAYER=1 -> enable D3D debug or Vulkan validation layer
(assuming the system is set up for this)
QSG_RHI_SHADEREFFECT_DEBUG=1 -> print stuff from ShaderEffect
QSG_SAMPLES=1,2,4,... -> MSAA sample count (but QSurfaceFormat works too)
QT_D3D_ADAPTER_INDEX=0,1,... -> D3D adapter index
QT_VK_PHYSICAL_DEVICE_INDEX=0,1,... -> Vulkan physical device index
QSG_RHI_UINT32_INDEX=1 -> always use uint index data (both
merged/unmerged, convert when needed - with some rhi backends this is
implicit)
QSG_RENDER_LOOP -> to override the render loop as usual. The default
with RHI is threaded for Metal, threaded for Vulkan on Windows, basic
for Vulkan on Linux and Android (to be checked later), while the existing
rules apply for OpenGL.
Not supported when running with QRhi:
- particles
- compressed atlases (though this is transparent to the apps)
- QSGRenderNode
- QQuickRenderControl
- QQuickFramebufferObject
- certain QQuickWindow functionality that depends directly on OpenGL
- anisotropic filtering for textures
- native text may lack some gamma correction
- QSGEngine applicability unclear
- some QML profiler logs may be incorrect or irrelevant
Change-Id: I7822e99ad79e342e4166275da6e9e66498d76521
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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clang-tidy -p compile_commands.json $file -checks='-*,modernize-use-default-member-init,readability-redundant-member-init'
-config='{CheckOptions: [{key: modernize-use-default-member-init.UseAssignment, value: "1"}]}' -header-filter='qtdeclarative' -fix
Change-Id: I705f3235ff129ba68b0d8dad54a083e29fcead5f
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Some tests needed fixing
- Disabled tests too heavy for qemu
- Skipped tests requiring OpenGL without support from the platform
- Skipped tests requiring functionality on broken offscreen platform
- Skipped tests that take too long on qemu + software renderer
- Blacklisted tests for created bugs QTBUG-63049, QTBUG-63053
QTBUG-63055 and QTBUG-63057
Task-number: QTBUG-60268
Change-Id: I0346b0e436cf286d7d9cbc140acf324a4087cfb9
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/quick/items/qquickitemsmodule.cpp
tests/auto/quick/rendernode/tst_rendernode.cpp
Change-Id: I90582df69feb95a4e4aafb0b9793c23714654f19
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When QT_SCALE_FACTOR is 2, fb.width() is 400 instead of 200, for
example.
Change-Id: Iec02d7cfd49d29fceda6645377b75e4607cceb6f
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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Change-Id: Id2a7f20933533f69fa43eefc2338205b82a27ccd
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Test the new RenderTargetState as well.
Make releaseResources() optional. Code focusing on OpenGL only may not
want to care about providing an implementation for it. It is also more
compatible with the old private API this way.
Change-Id: I0dcec1d48708e71d778a8e5fea1b64d710bee67f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I04760a0801837cfc516d1c7c02d4f503f6bb70b6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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The keyword no longer has a meaning for the new CI.
Change-Id: I699f2881e291cce02a6a608a8710638886e38daa
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I691b8ddff60b5f16f06d32b379c76e87f44f84a9
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: I204a5513708aeff5cae00d06d4f0c27c20a13ace
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I8c137383fa32a64ba64ffb4ed48aa123d0ebf000
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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On BlackBerry the first window that is created is always shown as fullscreen.
This is a platform restriction and possibly applies to other platforms as well.
The autotest however expects the window to be of a specific size.
As workaround a "container" window is created first in which the QQuickView is placed.
Change-Id: Ib9023cfcb9148c6cafb21872c2821ebcb8fd664f
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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The bug in the renderer was that the viewport was set before
we called the render node, leaving us with the viewport
set by the render node as opposed to the viewport of the
renderer.
The render node API is a crude and intrusive hack which was added for
webkit back in the day. With the introduction of webengine it becomes
less relevant, but it should still work.
Change-Id: I66a1e3047e018ad6c0bb28044851e9fc65da59cc
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Conflicts:
src/qml/debugger/qv8debugservice.cpp
src/qml/qml/v8/qv8engine.cpp
tests/auto/quick/qquickitem/qquickitem.pro
Change-Id: Ic4a1dcdd8b8a84155d2f2abefdf1da5c3a56af31
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Center windows on screen, add QSKIP for screen depth, add error message
to color comparison.
Change-Id: I03d600a4810f27654e0b971b19631ba51c9f6874
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Change-Id: Ib82aef04b7748ecdf148c3d9ec60ad15b3dfd7cb
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Change-Id: Ieda9267e296acf6392a5461f4cfb9233a7a409a0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I43c2306f8b1c095140c9712821ddcc2dcea1b95d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Some of Our CI machines are running on tiny screens and recent
changes in Qt have caused us to limit windows to the screen
geometry (which is sensible).
Change-Id: I29eb3b5c73a7ea650ac26494c25d204fb254dee3
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Qt 5.0 beta requires changing the default to the 5.0 API, disabling
the deprecated code. However, tests should test (and often do) the
compatibility API too, so turn it back on.
Task-number: QTBUG-25053
Change-Id: I6988c2360e9d88916311374a0c910bfc5b607439
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Change-Id: I722e20b2fb8d8c6c19c6f3f2cb16910d7433e9a4
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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QQuickCanvas is now called QQuickWindow
QQuickCanvas::rootItem is now QQuickWindow::contentItem
QQuickItem::canvas is now QQuickItem::window
QQuickItem::ItemChangeData::canvas is also renamed window
QQuickCanvas::grabFrameBuffer is now QQuickWindow::grabWindow
The functions related to the color property have dropped the clear from
their names.
The first three changes have interim compatibility measures in place to
ease the transition.
Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d2
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Sometimes this test would fail if the window manager didn't
create the window at the requested size.
Change-Id: I97e0c139694040950b3ec116899fcf04a0194d55
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Fixed by using testFileUrl() shared utility function where appropriate
instead of testFile() or various other ways file URLs were being
incorrectly used.
Task-number: QTBUG-24779
Change-Id: I48cbd297d419238f42ea45132344b7e5a487b6f1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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- Changed tests to use TESTDATA
- added check for cross_compile option to skip when sources not available
Change-Id: I1f382794ff982bbc07fc20438a4e4a8c8b8d565f
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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