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* Safeguard QQuickWindow::hide() against other GL contexts.Gunnar Sletta2013-12-121-0/+60
* Fix stacking order bug in the rendererGunnar Sletta2013-11-151-0/+65
* Avoid using huge floating point values in the renderer.Gunnar Sletta2013-11-091-0/+108
* Say hello to the scene graph sanity-tests for renderingGunnar Sletta2013-11-015-0/+477
* Use one render loop per QQuickWindowGunnar Sletta2013-10-306-0/+223