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Change-Id: I4ceb1a969bd4296b82f899088b02b5e8cf100bcd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The test crashes frequently.
Task-number: QTBUG-42967
Change-Id: Ic17c6187bfa657154a9b04eb9c5b9a3de291cb1e
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Task-number: QTBUG-40093
Change-Id: I800259f45d95736172d500494e68042180178e93
Reviewed-by: Caroline Chao <caroline.chao@theqtcompany.com>
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There is no reason to wait for the window to activate
Task-number: QTBUG-42355
Change-Id: I5faaff5bddd367e6dd57a6a922011c87c847148e
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@digia.com>
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This is essential to the Qt Quick Controls for implementing floating
text selection handle popups.
Change-Id: Ibae65110a5db6d65dacd197fef3ad567d11342dc
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Instead of using a cursor width of null when a cursor
delegate is set, we should to use a value of 1.
Otherwise the rect we e.g return from cursorRect() will
be invalid. An alternative would be to use the width of
the delegate, but that was found to be controversial.
On iOS we saw a bug with this when telling iOS to position
text spelling popups underneath the cursor. Since the
cursor rect we got was invalid (zero-width), no popup
would show.
Change-Id: Ice51b9a1bd33f331183e3acec61b7d9c0f5163cd
Reviewed-by: Andrew den Exter <andrew.den.exter@qinetic.com.au>
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QVariant comparison in setModel() started failing because
JS arrays are now passed as a QJSValue. Re-assigning the
same array content should not trigger a model change.
This change restores the old behavior it had before, when
JS arrays were passed as QVariantLists.
Change-Id: I1882b3531f2893b116dbd817edeecab1ae812ce8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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If an item grabs a touch that is currently being used for mouse pointer
emulation, the current mouse grabber should lose the mouse as mouse
events will no longer be generated from that touch point.
Example of what happens without this patch:
-User touches a MouseArea. It gets pressed.
-Some other item grabs that touch.
-This touch eventually ends.
-The MouseArea would still be pressed.
And what will happens instead after this patch:
-User touches a MouseArea. It gets pressed.
-Some other item grabs that touch.
-The MouseArea gets canceled and released
-This touch eventually ends.
Change-Id: I24114f18be564553a4a768243bb20379affe7a8f
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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When QML declares sprites and goalSprite in wrong order the goalsprite
attempts to set it on null spriteEngine. This patch ensures that the
order doesn't matter anymore.
Task-number: QTBUG-40595
Change-Id: I57f1c8754b2e2af91e0c7f72d1d67fec3ad4ede5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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In updateSize() we were trying to force relayouts for RichText
when the width changes by always setting widthExceeded to true.
But further down in the same function, we overwrote this
with textWidth() < idealWidth(), which doesn't work, because
both properties are the wrapped width of the document and
should only differ if the text cannot be wrapped properly.
The result was that when increasing the width of a Text element,
we would hit the optimization and skip the relayout.
[ChangeLog][Text] Fixed Text with the RichText format to
correctly update wrapping when the width of the element grows.
Change-Id: I5fd87052a5ba7e8ee2549be0cfac4adc8ddf8290
Task-number: QTBUG-33020
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I08b22766b3e389b7d27ca4c56729f550b0647a08
Reviewed-by: Jens Bache-Wiig <jensbw@gmail.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Ignoring items with children will make the children appear as children of
the parent of the ignored item.
Since setAccessibleFlagAndListener now only sets the flag we also rename
the function to just setAccessible
Change-Id: I79fc311509a3e454b4698274c63ad0e879fb93e3
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
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With the upcoming change that changes the semantics of
Accessible.ignored, some assumptions in the test does not hold anymore.
Change-Id: I9b34f1ecc61fc0d4e8abe5a5505a5bcff44501d4
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
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Done-with: Jan Arve Sæther
Change-Id: Iff66f62167a5977354319aac311d2cb81d9f3842
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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QML didn't re-evaluate any bindings using currentItem because a
notification was missing.
Change-Id: Icdaa3022e0b01644a060e577d87f011b4ea9fabb
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Task-number: QTBUG-41815
Change-Id: I5c6ec36a4f8830d95e1d4904d1be41d752757339
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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These bugs were fixed so XFAIL is no longer necessary in the autotest
(change da0c74550f0e8a21239896d6aead6e05f85eb695 in qtbase).
Task-number: QTBUG-33423
Task-number: QTBUG-39809
Change-Id: Ia89554b9f54aca7ef6c6ac6b474ca2bb9c0f5629
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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Task-number: QTBUG-38699
Change-Id: I173b7e53c27dba336351572859f7c9aeafe07ef9
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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This reverts commit 6b31418a1b5d9be47df5ed61747e8a5fb225acfa.
These tests now pass with the latest ANGLE.
Change-Id: If812d430e69f0d39a970e9119ebc1f2e5b4886dc
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This partially reverts commit fa29df24bd2792f5eb64e4ff21a116b2c5f5384c.
The sprite sequence test now passes in CI under MSVC2010.
Change-Id: Ie8f7abdd2ff00db377b1ef3f221c5048c430c067
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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They would unconditionally call cleanupNodesOnShutdown on hide(), but
QQuickWindow::sceneGraphInvalidated would only be emitted if this was
the last window being hidden, leading to an inconsistent state in the
application.
Since the non-threaded render loops do not support releasing resources
(there is one OpenGL context and one QSGRenderContext shared between
all windows) we delay cleanup until the window is destroyed.
This change also make the render loops track the windows until they
are destroyed, similar to what the threaded one does. The purpose of
this is to, in the case of dangling windows, only trigger invalidation
of the scene graph when the last QQuickWindow is destroyed through
QSGRenderLoop::cleanup().
Task-number: QTBUG-41210
Change-Id: I7e12a4f726ebb3e7935c822b6046abb3590c583a
Reviewed-by: Ulf Hermann <ulf.hermann@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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A recent change (f45fe58ad2aa741c90b756643da75f1a6bc2fdf6)
introduced the concept of clipping being disabled for a context,
so that it can start with no clip path set. However, this state
is not properly tracked, so an attempt to restore a context state
which has no clip path does not work properly. This change adds
this information to the Clip command, so that it can be properly
restored.
This patch also re-enables a test case which was supposed to
check this behavior, but had been disabled.
Task-number: QTBUG-40312
Change-Id: I3fd5626ecfcc1298a81931828cbb590290098a92
Reviewed-by: Ulf Hermann <ulf.hermann@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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As we usually don't get realtime guarantees we cannot rely on exact
sleep times. This change relaxes our expactations in that regard.
Task-number: QTBUG-29062
Change-Id: I54dfb7a28d6bb46479aedb9f943f5ff4db2df701
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
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QtQuick.Dialogs were moved from qtdeclarative to qtquickcontrols
already in Qt 5.3, but the auto test was forgotten.
Change-Id: I5c74e45b9ee2302f1d20fb476af6a93879913a28
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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QTextLine::height() can be different that QTextLine::rect().height()
Task-number: QTBUG-37829
Change-Id: I7fa93d50e29397237220ba111baa3bd1a56b88f2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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0/0 is not always a red pixel after rendering "Hello" in red. The
chosen font has an influence on that. Looking for some red pixel in row
0 is pretty safe.
Change-Id: I669548c3c9d8cd25d720998fd9ba31c1f480e4e3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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200ms can be too short if the system is busy
Change-Id: I4f9c6bcbec93d511b5b5e9d531450f3ffd22cb0c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Idf854ad4f868e873582731dfa6b0253ac5b17c5c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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This test gives false negatives blocking CI consistently.
Change-Id: Id904f147b720a183167f335ee4db856d7e3ca94d
Task-number: QTBUG-41228
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Without this, the next click is not received after the windows loses
focus while we double clicked but not released the mouse.
This may happen if the onDoubleClicked opens a new window
Change-Id: I86742de2bb1ea4c9657b9d5e90472d093293177d
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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For a testcase with thosands of items, I measured an increase
in shutdown time from 800ms to 7500ms, all spent in disconnect().
This is not acceptible, so we're choosing a different approach.
If items implement a invalidateSceneGraph slot, this function
will be called during shutdown. It should be made a proper virtual
in Qt 6. This approach costs very little.
Change-Id: I5970143cc0a0744955687e17586f0bb00c9afb26
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Task-number: QTBUG-41043
Change-Id: Ib438ddc890e9a1ede16731b950b195d4341b8fd0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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This allows the scenegraph backend to customize how QSGPainterNodes are
rendered.
Change-Id: I640dcf121d0be6bda615cf30591d502329fc89d0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/qml/qml/qqmlobjectcreator_p.h
Change-Id: I60858ddb46866a8fa1a8576bb05b412afeeb4e41
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if there's an error during loading, it's much easier to spot if this fails
rather than crashes.
Change-Id: If0106729e18768819da8a877959a095398af8547
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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variable.
We only assign to the variable once, so the value may not change in time.
Change-Id: I54ac7faad60d3984bfde4606aaf7e30a2340ba3e
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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In case they try to remove themselves from our list of transforms when
that list has already been destroyed after ~QQuickItem() has run.
Task-number: QTBUG-40877
Change-Id: Ie57f5dd1e8b791846f08629183974c771553c4bf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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This way they will at least render.
[ChangeLog][QtQuick] Images exceeding GL_MAX_TEXTURE_SIZE will be
downscaled to fit so they will still show.
Change-Id: I169ecac768036812b8e14265ec1a0a8902655666
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I2e06c2fcd8aa9d5d090f0568be75272ec82f7b20
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AlignJustify is not a tested value, but the compiler warning
can throw you off, so best to keep it quiet.
Change-Id: I0b3d717dfe2c11fc4367e7eceb5b83009c4e0a30
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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This is in line with what Chrome, Firefox and IE do.
This is also how most JavaScript functions in Qt behave by default
(for example, TableView::resizeColumnsToContents()).
Task-number: QTBUG-40703
Change-Id: I087221e305dcb5fd6709ad4a99a5163d641faac6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Superceded by the OpenGLInfo attached type
=> remove the API before it gets released
Change-Id: I7511fd28eb375eb3cd3cdd4bda6d82c1883e3094
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Conflicts:
src/qml/jsruntime/qv4include.cpp
src/quick/items/qquickrendercontrol.cpp
src/quick/items/qquickrendercontrol_p.h
src/quickwidgets/qquickwidget.cpp
Change-Id: Ib2dc0051a38cd283a37a7665eb4a76f6f7ec8b15
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PathView didn't attempt to grab the gesture at the same event as other
items. This prevented PathView from rightfully claiming the gesture
before lower items in the stack. Use the same threshold test for
PathView as used elsewhere.
Task-number: QTBUG-37859
Change-Id: Ic57cb805ac979e41c3e35d86b2e7db781e61d69d
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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[ChangeLog][QtQuick] Introduced OpenGLInfo attached type that
provides information about the currently used OpenGL version.
Change-Id: Ibdf365decf9d6331cf91c0bf541e493ced02a417
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Replaced by QSurfaceFormat::setDefaultFormat().
Change-Id: If4e37b75ccb55d556d80b0079be89e5a521f6dbb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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An Item sometimes needs to know a few things about the window
in which it is being displayed; this attached property can expose
them without needing to go up the heirarchy to find the window.
Instead of adding the QQuickWindow pointer as a property on Item
as in 8f49f50a169db85401eb37daf4fe3a0fc3280603, having an attached
property means that it will not be found by introspection; and
it solves the problem that Window is in the QtQuick.Window module:
you must import the module to use the attached property, instead
of having access to a pointer whose type might not be defined
if you didn't import it. The Window attached property is created
on-demand (so the memory cost adds up if you use it in too many
places); the tradeoff is that it can exist even when the item
is not yet being shown in a window, so bindings at startup work.
The API is purposely incomplete compared to that in QQuickWindow
so that we can introduce what is needed in a controlled fasion
over time. For now we know of use cases for visibility, active
and activeFocusItem.
[ChangeLog][QtQuick][Window] Added Item.Window attached property
Change-Id: I649404cbd1383326678aa2144f790b2f2542dbbc
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
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