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* Update copyright year in license headers.Jason McDonald2012-01-055-5/+5
| | | | | Change-Id: I0a8d99909cac867dce72da70b1bbcb649989a51b Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Say hello to QtQuick moduleKent Hansen2011-12-022-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
* Make the particles benchmarks compile againKent Hansen2011-11-242-2/+2
| | | | | Change-Id: Ia56fcb06ee1ef73d81288358f584cb65e3242254 Reviewed-by: Aurindam Jana <aurindam.jana@nokia.com>
* Rename QSG* to QQuick* in particles folderAlan Alpert2011-10-252-6/+6
| | | | | Change-Id: I793eaf16f3810df0cb0f9f8482ac0b9d6137595d Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Rename Qt Quick-specific classes to QQuick*Kent Hansen2011-10-212-3/+3
| | | | | | | | | | | | | | | | | | | | | | The QSG (SceneGraph) prefix is too generic for Qt Quick(2)-specific classes. All the classes and files in the declarative/items directory have been renamed. In particular, for classes that are currently public, the renaming is as follows: QSGView --> QQuickView QSGCanvas --> QQuickCanvas QSGItem --> QQuickItem QSGPaintedItem --> QQuickPaintedItem The header files have been renamed accordingly (e.g. qsgview.h --> qquickview.h). Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
* Add Affector BenchmarkAlan Alpert2011-10-175-1/+331
| | | | | | | Just for generic affector. Change-Id: I62acf524eb2c6491bc88fd687a0065866d7ceaaa Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Initial particle system benchmarkAlan Alpert2011-10-174-0/+199
Exposed another function on ParticleSystem in order to work. Change-Id: I62acf524eb2c6491bc88fd687a0065866d7ce852 Reviewed-by: Martin Jones <martin.jones@nokia.com>