Commit message (Expand) | Author | Age | Files | Lines | |
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* | D3D12: Support runtime threaded shader compilation | Laszlo Agocs | 2016-06-22 | 1 | -2/+37 |
* | One GraphicsInfo to rule them all | Laszlo Agocs | 2016-06-01 | 1 | -9/+8 |
* | D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value' | Laszlo Agocs | 2016-04-29 | 1 | -12/+107 |
* | Adaptable shader effect enablers | Laszlo Agocs | 2016-04-29 | 1 | -0/+92 |