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Import (and clean up) the dropshadow from the shadereffects example.
This is very useful since it tests a lot more paths and cases than
the wobble.
To overcome the issue of not having some of functionality available before
the item is added to a window, make QQuickGenericShaderEffect smarter and
enhance the documentation.
The handling of vertical mirroring is revised. The GLSL and HLSL version of
the dropshadow shaders produce correct, identical output now.
Change-Id: I94800997bfba781140d80720eb6f340cda480747
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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