| Commit message (Collapse) | Author | Age | Files | Lines |
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It can be used to change any qreal property of its target Item in
response to wheel rotation, or it can be used in other ways that involve
bindings but without a target item.
[ChangeLog][QtQuick][Event Handlers] Added WheelHandler, which handles
mouse wheel rotation by modifying arbitrary Item properties.
Fixes: QTBUG-68119
Change-Id: I247e2325ee993cc1b91a47fbd6c4ba0ffde7ad49
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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The main reason is that the drawer also demonstrates a different use
of the BoundaryRule (limiting drags, with springy endstops).
Change-Id: I958af65a857fda1b5b8dc1b135414799261afc1f
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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... and clean up imports in examples, snippets and tests accordingly.
Change-Id: I5bbe63afd2614cdc2c1ec7d179c9acd6bc03b167
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Change-Id: Ib1fe267c23ea9fce9bcc0a91ed61081260338460
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Change-Id: I80000110a2e0ca69210322a0fcc587d86158358e
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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It demonstrates that DragHandler's grabs work well enough, so that
you can grab the knob and drag it even while the cursor goes outside
the window. Also the TapHandler for detecting clicks or taps within
the "trough". And for completeness, the FakeFlickable example
needed scrollbars, to prove that it's possible to build all the
flicking and scrolling behaviors with only PointerHandlers.
Change-Id: I9d9323b1f583a02e0157edb85b6bffbe1652711f
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Demonstrate that DragHandler, MomentumAnimation and a couple of Items
are enough to implement most of Flickable's functionality.
Change-Id: I59dae38dc66c16813385aa6c00e3a1a834520f31
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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