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* Use build time shader compilation in lancelot testsEirik Aavitsland2021-05-221-4/+4
| | | | | | | | | | Clean up the remains of Qt 5 shaders, and use the simpler Qt 6 way of adding shaders to the app. Change-Id: Ibbdf7ada899507705a2709913410b24d476d25d3 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit 0b1c7c95e08d1ef0165ff9237c194cfcebdcefce) Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Lancelot test for ShaderEffect atlas texturesPaul Olav Tvete2020-05-191-0/+51
Task-number: QTBUG-83975 Pick-to: 5.15 Change-Id: Icfff2aa9172bf10a1918be5364f27ed6faf94575 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>