Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use build time shader compilation in lancelot tests | Eirik Aavitsland | 2021-05-22 | 1 | -4/+4 |
| | | | | | | | | | | Clean up the remains of Qt 5 shaders, and use the simpler Qt 6 way of adding shaders to the app. Change-Id: Ibbdf7ada899507705a2709913410b24d476d25d3 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit 0b1c7c95e08d1ef0165ff9237c194cfcebdcefce) Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> | ||||
* | Lancelot test for ShaderEffect atlas textures | Paul Olav Tvete | 2020-05-19 | 1 | -0/+51 |
Task-number: QTBUG-83975 Pick-to: 5.15 Change-Id: Icfff2aa9172bf10a1918be5364f27ed6faf94575 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> |