Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | RHI implementation of compressed texture atlasing | Eirik Aavitsland | 2020-05-26 | 8 | -0/+0 |
* | Lancelot test for ShaderEffect atlas textures | Paul Olav Tvete | 2020-05-19 | 12 | -0/+56 |
* | Add lancelot test for ShaderEffect on layer | Paul Olav Tvete | 2020-05-15 | 5 | -0/+24 |
* | Lancelot tests for ShaderEffect uniform bindings | Paul Olav Tvete | 2020-05-15 | 5 | -0/+23 |
* | Add lancelot test for ShaderEffect blending | Paul Olav Tvete | 2020-05-15 | 5 | -0/+20 |
* | Fix typo in lancelot test | Paul Olav Tvete | 2020-05-11 | 2 | -1/+1 |
* | Upgrade qsb files to version 4 | Laszlo Agocs | 2020-01-21 | 12 | -0/+0 |
* | Add RHI shaders to ShaderEffect test scenes | Eirik Aavitsland | 2020-01-06 | 38 | -0/+310 |
* | Purge sRGB chunks from PNG in tests. | Edward Welbourne | 2016-03-29 | 10 | -0/+0 |
* | Fix pixel bleed in BorderImage | Eskil Abrahamsen Blomfeldt | 2014-09-10 | 1 | -0/+0 |
* | Added lancelot-based scenegraph rendering regression test | aavit | 2012-09-27 | 13 | -0/+0 |