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* Add RHI shaders to ShaderEffect test scenesEirik Aavitsland2020-01-061-0/+3
| | | | | | | | | | | Add RHI versions of the fragment and vertex shaders in the lancelot test scenes. Move all shaders into external files and include them as resources, so that the automatic file selector mechanism will pick up the right version at runtime. Task-number: QTBUG-78683 Change-Id: I5eb1669d09a650301ac2a3012db8b3d1814c7bcb Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* lancelot graphics test: Use application bundle on MacEirik Aavitsland2019-11-071-1/+0
| | | | | | | | | | Font handling has been observed to differ depending on the presence of the Info.plist file in the app bundle. We want to test the typical use case, so make the qmlscenegrabber executable be a bundled app. Change-Id: I2e8b96328b16d5bedfeb5f6dd23f20c06d4c60c1 Reviewed-by: Daniel Smith <Daniel.Smith@qt.io> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* Added lancelot-based scenegraph rendering regression testaavit2012-09-271-0/+8
Change-Id: I6718d00ba96dc9c96dac82de4ded9228f6bfb990 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>