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* Merge remote-tracking branch 'origin/dev' into HEADLaszlo Agocs2016-05-243-15/+9
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| * Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-05-193-15/+9
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| | * make use of COPIESOswald Buddenhagen2016-05-133-15/+9
* | | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-05-246-8/+27
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| * | Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-04-276-8/+27
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| | * Add another test for broken selectionsEskil Abrahamsen Blomfeldt2016-04-111-0/+22
| | * Instantiate static Qml plugins declaring QQmlExtensionInterface onlySebastian Lösch2016-04-115-8/+5
* | | D3D12: Implement grabWindowLaszlo Agocs2016-05-062-1/+15
* | | D3D12: Painter nodeLaszlo Agocs2016-05-035-1/+193
* | | D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'Laszlo Agocs2016-04-299-15/+155
* | | Adaptable shader effect enablersLaszlo Agocs2016-04-299-1/+135
* | | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-04-1311-0/+0
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| * | Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-04-0811-0/+0
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| | * Purge sRGB chunks from PNG in tests.Edward Welbourne2016-03-2911-0/+0
* | | D3D12: Add support for layersLaszlo Agocs2016-04-115-1/+112
* | | D3D12: Support msaa on the default render targetLaszlo Agocs2016-04-061-0/+6
* | | D3D12: Fix Animators with non-GL backendsLaszlo Agocs2016-04-066-1/+204
* | | D3D12: Support styled and outlined textLaszlo Agocs2016-03-221-0/+10
* | | D3D12: Complete non-styled text supportLaszlo Agocs2016-03-181-1/+14
* | | D3D12: Text enablersLaszlo Agocs2016-03-176-2/+75
* | | D3D12: Add mipmaps and smooth texture materialLaszlo Agocs2016-03-151-1/+18
* | | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-03-081-0/+22
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| * | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2016-02-121-0/+22
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| | * Lancelot: Add test for mixing breaks and wraps in selectionsEskil Abrahamsen Blomfeldt2016-02-051-0/+22
* | | D3D12: Add missing test assetLaszlo Agocs2016-03-071-0/+0
* | | D3D12: Basic image supportLaszlo Agocs2016-03-076-1/+68
* | | D3D12: Revamp logging and add a heavier rectangle testLaszlo Agocs2016-03-044-0/+254
* | | D3D12: Let there be smoothnessLaszlo Agocs2016-03-041-0/+11
* | | D3D12: Add support for clipping via scissor and stencilLaszlo Agocs2016-03-045-61/+141
* | | D3D12: add opacity support, fix buffer handling and dirty trackingLaszlo Agocs2016-03-041-0/+22
* | | Add the skeleton for a D3D12 backendLaszlo Agocs2016-02-194-0/+156
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* | Remove insignificant flag from scenegraph testTony Sarajärvi2016-01-271-1/+1
* | Updated license headersJani Heikkinen2016-01-2040-680/+480
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* qmlplugindump: add manual tests.v5.6.0-beta1Marco Benelli2015-12-1028-0/+1190
* Tests: Fix single-character string literals.Friedemann Kleint2015-10-131-1/+1
* Inline property data into the objectLars Knoll2015-09-221-0/+1
* Add DataView unsigned integer getter/setters with correct casingsNobuaki Sukegawa2015-09-211-3/+32
* Fix sha1 of test262Simon Hausmann2015-08-251-0/+0
* Fix selections in tables that span over several cellsEskil Abrahamsen Blomfeldt2015-08-041-0/+40
* Fix selecting single character in middle of stringEskil Abrahamsen Blomfeldt2015-08-031-0/+13
* Fix disappearing selection spanning different scriptsEskil Abrahamsen Blomfeldt2015-08-031-0/+13
* Fix trivial bug where ArrayBuffer.isView never returned falseNobuaki Sukegawa2015-07-151-0/+9
* Add lancelot test for Emoji text rendering / color glyphsTor Arne Vestbø2015-06-291-0/+45
* BorderImage support for @2x assetsAndy Nichols2015-05-065-0/+99
* Make the scenegraph_lancelot test work on MacEirik Aavitsland2015-04-232-21/+33
* add manual tests for touch interactionShawn Rutledge2015-04-216-0/+608
* rename manual test dir shorcuts -> shortcutsShawn Rutledge2015-04-171-0/+0
* Fix TextEdit when vertical alignment != AlignTopEskil Abrahamsen Blomfeldt2015-04-091-0/+21
* Fixed license headersJani Heikkinen2015-02-177-30/+30
* High-dpi SVG and QQuickImageProvider ImagesMorten Johan Sørvig2015-02-137-0/+316