From 07f2ce1827243a61f763801200987ddc85fb817b Mon Sep 17 00:00:00 2001 From: Giuseppe D'Angelo Date: Tue, 29 Mar 2016 21:56:46 +0200 Subject: Move Qt Quick resources under the :/qt-project.org/ directory Change-Id: I7c7745264ff66b7db042e19f6d44124fa78bb86c Reviewed-by: Robin Burchell Reviewed-by: Laszlo Agocs --- src/quick/items/items.qrc | 2 +- src/quick/items/qquickanimatedsprite.cpp | 4 ++-- src/quick/items/qquickshadereffect.cpp | 4 ++-- src/quick/items/qquickshadereffectnode.cpp | 4 ++-- src/quick/items/qquickspritesequence.cpp | 4 ++-- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/quick/items/items.qrc b/src/quick/items/items.qrc index 671d8acdbb..99f9b5224f 100644 --- a/src/quick/items/items.qrc +++ b/src/quick/items/items.qrc @@ -1,5 +1,5 @@ - + shaders/sprite.frag shaders/sprite.vert shaders/shadereffect.vert diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp index d7f3f4f83b..44b5ff1e45 100644 --- a/src/quick/items/qquickanimatedsprite.cpp +++ b/src/quick/items/qquickanimatedsprite.cpp @@ -96,8 +96,8 @@ public: AnimatedSpriteMaterialData() : QSGMaterialShader() { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/items/shaders/sprite.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/items/shaders/sprite.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/items/shaders/sprite.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/items/shaders/sprite.frag")); } void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) Q_DECL_OVERRIDE diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index 6cb9216955..47c67e0e1c 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -1027,12 +1027,12 @@ QSGNode *QQuickShaderEffect::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDa Key s = m_common.source; QSGShaderSourceBuilder builder; if (s.sourceCode[Key::FragmentShader].isEmpty()) { - builder.appendSourceFile(QStringLiteral(":/items/shaders/shadereffect.frag")); + builder.appendSourceFile(QStringLiteral(":/qt-project.org/items/shaders/shadereffect.frag")); s.sourceCode[Key::FragmentShader] = builder.source(); builder.clear(); } if (s.sourceCode[Key::VertexShader].isEmpty()) { - builder.appendSourceFile(QStringLiteral(":/items/shaders/shadereffect.vert")); + builder.appendSourceFile(QStringLiteral(":/qt-project.org/items/shaders/shadereffect.vert")); s.sourceCode[Key::VertexShader] = builder.source(); } s.className = metaObject()->className(); diff --git a/src/quick/items/qquickshadereffectnode.cpp b/src/quick/items/qquickshadereffectnode.cpp index 95537fdefc..df030d15a7 100644 --- a/src/quick/items/qquickshadereffectnode.cpp +++ b/src/quick/items/qquickshadereffectnode.cpp @@ -299,8 +299,8 @@ void QQuickCustomMaterialShader::compile() QSGShaderSourceBuilder::initializeProgramFromFiles( program(), - QStringLiteral(":/items/shaders/shadereffectfallback.vert"), - QStringLiteral(":/items/shaders/shadereffectfallback.frag")); + QStringLiteral(":/qt-project.org/items/shaders/shadereffectfallback.vert"), + QStringLiteral(":/qt-project.org/items/shaders/shadereffectfallback.frag")); #ifndef QT_NO_DEBUG for (int i = 0; i < attrCount; ++i) { diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp index 854582e58e..6327328f8a 100644 --- a/src/quick/items/qquickspritesequence.cpp +++ b/src/quick/items/qquickspritesequence.cpp @@ -95,8 +95,8 @@ public: SpriteSequenceMaterialData() : QSGMaterialShader() { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/items/shaders/sprite.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/items/shaders/sprite.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/items/shaders/sprite.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/items/shaders/sprite.frag")); } void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) Q_DECL_OVERRIDE -- cgit v1.2.3