From 111403a17a09bde8bed48a2b9e71ed515fa343c6 Mon Sep 17 00:00:00 2001 From: Nico Vertriest Date: Tue, 6 Oct 2015 14:31:28 +0200 Subject: Doc: fixed link issues MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task-number: QTBUG-43810 Change-Id: I9f989cd59780ab325cd3f8ddb824868763e369b3 Reviewed-by: Topi Reiniƶ --- src/qml/types/qqmlitemselectionmodel.qdoc | 2 +- src/quick/util/qquickanimator.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/qml/types/qqmlitemselectionmodel.qdoc b/src/qml/types/qqmlitemselectionmodel.qdoc index b4da0c63f3..c223ef614e 100644 --- a/src/qml/types/qqmlitemselectionmodel.qdoc +++ b/src/qml/types/qqmlitemselectionmodel.qdoc @@ -55,7 +55,7 @@ It will trigger property binding updates every time \l selectionChanged() is emitted, even though its value hasn't changed. - \sa selection(), selectedIndexes(), select(), selectionChanged() + \sa selection(), selectedIndexes, select(), selectionChanged() */ /*! diff --git a/src/quick/util/qquickanimator.cpp b/src/quick/util/qquickanimator.cpp index 61fb7481d9..8a5cad4011 100644 --- a/src/quick/util/qquickanimator.cpp +++ b/src/quick/util/qquickanimator.cpp @@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE directly on Qt Quick's scene graph, rather than the QML objects and their properties like regular Animation types do. This has the benefit that Animator based animations can animate on the \l - {Threaded Render Loop}{scene graph's rendering thread} even when the + {Threaded Render Loop ("threaded")}{scene graph's rendering thread} even when the UI thread is blocked. The value of the QML property will be updated after the animation has -- cgit v1.2.3