From ca31cbf2ad5dc43d74a2220d929f45bfe10c806b Mon Sep 17 00:00:00 2001 From: Gunnar Sletta Date: Wed, 15 Jun 2011 11:51:15 +0200 Subject: Renamed QMLRenderer -> QSGDefaultRenderer Change-Id: Ib1f00d45cecd3b438148adce2f7cf247030b2dfb --- src/declarative/items/qsgshadereffectmesh.cpp | 5 ----- src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp | 14 +++++++------- src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h | 4 ++-- src/declarative/scenegraph/qsgcontext.cpp | 2 +- 4 files changed, 10 insertions(+), 15 deletions(-) diff --git a/src/declarative/items/qsgshadereffectmesh.cpp b/src/declarative/items/qsgshadereffectmesh.cpp index 4900755e46..f4d8b468af 100644 --- a/src/declarative/items/qsgshadereffectmesh.cpp +++ b/src/declarative/items/qsgshadereffectmesh.cpp @@ -135,11 +135,6 @@ QSGGeometry *QSGGridMesh::updateGeometry(QSGGeometry *geometry, const QVector::pop() } -QMLRenderer::QMLRenderer(QSGContext *context) +QSGDefaultRenderer::QSGDefaultRenderer(QSGContext *context) : QSGRenderer(context) , m_opaqueNodes(64) , m_transparentNodes(64) @@ -176,7 +176,7 @@ QMLRenderer::QMLRenderer(QSGContext *context) #endif } -void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) +void QSGDefaultRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) { QSGRenderer::nodeChanged(node, flags); @@ -191,7 +191,7 @@ void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) m_needs_sorting = true; } -void QMLRenderer::render() +void QSGDefaultRenderer::render() { #if defined (QML_RUNTIME_TESTING) static bool dumpTree = qApp->arguments().contains(QLatin1String("--dump-tree")); @@ -348,18 +348,18 @@ public: bool operator < (const Foo &other) const { return nodeLessThan(second, other.second); } }; -void QMLRenderer::setSortFrontToBackEnabled(bool sort) +void QSGDefaultRenderer::setSortFrontToBackEnabled(bool sort) { printf("setting sorting to... %d\n", sort); m_sort_front_to_back = sort; } -bool QMLRenderer::isSortFrontToBackEnabled() const +bool QSGDefaultRenderer::isSortFrontToBackEnabled() const { return m_sort_front_to_back; } -void QMLRenderer::buildLists(QSGNode *node) +void QSGDefaultRenderer::buildLists(QSGNode *node) { if (node->isSubtreeBlocked()) return; @@ -432,7 +432,7 @@ void QMLRenderer::buildLists(QSGNode *node) } } -void QMLRenderer::renderNodes(const QDataBuffer &list) +void QSGDefaultRenderer::renderNodes(const QDataBuffer &list) { const float scale = 1.0f / m_currentRenderOrder; int count = list.size(); diff --git a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h index ca1f5592cf..c855ed606a 100644 --- a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h +++ b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h @@ -52,11 +52,11 @@ QT_BEGIN_NAMESPACE QT_MODULE(Declarative) -class QMLRenderer : public QSGRenderer +class QSGDefaultRenderer : public QSGRenderer { Q_OBJECT public: - QMLRenderer(QSGContext *context); + QSGDefaultRenderer(QSGContext *context); void render(); diff --git a/src/declarative/scenegraph/qsgcontext.cpp b/src/declarative/scenegraph/qsgcontext.cpp index 55942bebe4..635b0ad091 100644 --- a/src/declarative/scenegraph/qsgcontext.cpp +++ b/src/declarative/scenegraph/qsgcontext.cpp @@ -308,7 +308,7 @@ QSGRenderer *QSGContext::createRenderer() { // ### Do something with this before release... static bool doFrontToBack = qApp->arguments().contains(QLatin1String("--opaque-front-to-back")); - QMLRenderer *renderer = new QMLRenderer(this); + QSGDefaultRenderer *renderer = new QSGDefaultRenderer(this); if (doFrontToBack) { printf("QSGContext: Sorting opaque nodes front to back...\n"); renderer->setSortFrontToBackEnabled(true); -- cgit v1.2.3