From eb1d856210c51fbbed32b0071a3c948e9feac264 Mon Sep 17 00:00:00 2001 From: Alan Alpert Date: Wed, 8 Feb 2012 15:16:50 +1000 Subject: Switch to QMetaType::Type Looks like this change was made to QVariant for Qt5, slight behavioural difference because floats are now a separate case. Change-Id: Ia9d420b03454c13c97515ab9c89b743a668b37e2 Reviewed-by: Gunnar Sletta --- src/quick/items/qquickshadereffectnode.cpp | 27 +++++++++++++++------------ 1 file changed, 15 insertions(+), 12 deletions(-) diff --git a/src/quick/items/qquickshadereffectnode.cpp b/src/quick/items/qquickshadereffectnode.cpp index 502ae25ee7..c809c70612 100644 --- a/src/quick/items/qquickshadereffectnode.cpp +++ b/src/quick/items/qquickshadereffectnode.cpp @@ -138,37 +138,40 @@ void QQuickCustomMaterialShader::updateState(const RenderState &state, QSGMateri const QVariant &v = material->m_uniformValues.at(i).second; switch (v.type()) { - case QVariant::Color: + case QMetaType::QColor: program()->setUniformValue(m_uniformLocs.at(i), qt_premultiply_color(qvariant_cast(v))); break; - case QVariant::Double: + case QMetaType::Float: + program()->setUniformValue(m_uniformLocs.at(i), qvariant_cast(v)); + break; + case QMetaType::Double: program()->setUniformValue(m_uniformLocs.at(i), (float) qvariant_cast(v)); break; - case QVariant::Transform: + case QMetaType::QTransform: program()->setUniformValue(m_uniformLocs.at(i), qvariant_cast(v)); break; - case QVariant::Int: + case QMetaType::Int: program()->setUniformValue(m_uniformLocs.at(i), v.toInt()); break; - case QVariant::Bool: + case QMetaType::Bool: program()->setUniformValue(m_uniformLocs.at(i), GLint(v.toBool())); break; - case QVariant::Size: - case QVariant::SizeF: + case QMetaType::QSize: + case QMetaType::QSizeF: program()->setUniformValue(m_uniformLocs.at(i), v.toSizeF()); break; - case QVariant::Point: - case QVariant::PointF: + case QMetaType::QPoint: + case QMetaType::QPointF: program()->setUniformValue(m_uniformLocs.at(i), v.toPointF()); break; - case QVariant::Rect: - case QVariant::RectF: + case QMetaType::QRect: + case QMetaType::QRectF: { QRectF r = v.toRectF(); program()->setUniformValue(m_uniformLocs.at(i), r.x(), r.y(), r.width(), r.height()); } break; - case QVariant::Vector3D: + case QMetaType::QVector3D: program()->setUniformValue(m_uniformLocs.at(i), qvariant_cast(v)); break; default: -- cgit v1.2.3