From 15c00d747e24dae3b2681e6af07cfba3bdb6f74c Mon Sep 17 00:00:00 2001 From: Alan Alpert Date: Wed, 18 Jan 2012 10:32:33 +1000 Subject: Update Sprite API Added the following properties frameSync (replaces duration: -1) frameRate frameRateVariation frameDuration frameDurationVariation frameX (not yet implemented) frameY (not yet implemented) reverse (not yet implemented) Started the process of duration meaning animation duration instead of frameDuration, but some grace period is being allowed for the transition Change-Id: I0771a55d1708ba999483f76796f0323043b8a4db Reviewed-by: Alan Alpert Reviewed-by: Martin Jones --- examples/declarative/imageelements/simplesprite.qml | 2 +- examples/declarative/imageelements/spriteimage.qml | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'examples/declarative') diff --git a/examples/declarative/imageelements/simplesprite.qml b/examples/declarative/imageelements/simplesprite.qml index accddf975b..ec696c6810 100644 --- a/examples/declarative/imageelements/simplesprite.qml +++ b/examples/declarative/imageelements/simplesprite.qml @@ -50,8 +50,8 @@ Item { anchors.fill: parent Sprite{ source: "content/speaker.png" - duration: -1 frames: 60 + frameSync: true frameWidth: 170 frameHeight: 170 } diff --git a/examples/declarative/imageelements/spriteimage.qml b/examples/declarative/imageelements/spriteimage.qml index 95b3b7d260..bace7ef7e2 100644 --- a/examples/declarative/imageelements/spriteimage.qml +++ b/examples/declarative/imageelements/spriteimage.qml @@ -66,7 +66,7 @@ Item { frames: 1 frameWidth: 256 frameHeight: 256 - duration: 100 + frameDuration: 100 to: {"still":1, "blink":0.1, "floating":0} } Sprite{ @@ -75,7 +75,7 @@ Item { frames: 3 frameWidth: 256 frameHeight: 256 - duration: 100 + frameDuration: 100 to: {"still":1} } Sprite{ @@ -84,7 +84,7 @@ Item { frames: 9 frameWidth: 256 frameHeight: 256 - duration: 160 + frameDuration: 160 to: {"still":0, "flailing":1} } Sprite{ @@ -93,7 +93,7 @@ Item { frames: 8 frameWidth: 256 frameHeight: 256 - duration: 160 + frameDuration: 160 to: {"falling":1} } Sprite{ @@ -102,7 +102,7 @@ Item { frames: 5 frameWidth: 256 frameHeight: 256 - duration: 160 + frameDuration: 160 to: {"falling":1} } } -- cgit v1.2.3