From 499ec43937e926e4f2fa57a9baa455fcb3862262 Mon Sep 17 00:00:00 2001 From: Shawn Rutledge Date: Wed, 21 Feb 2018 10:41:54 +0100 Subject: use nullptr consistently (clang-tidy) From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann --- examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp') diff --git a/examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp b/examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp index 1f1bd55cfd..139fcbae5c 100644 --- a/examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp +++ b/examples/quick/quickwidgets/qquickviewcomparison/fbitem.cpp @@ -238,7 +238,7 @@ void FbItemRenderer::setupVertexAttribs() QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions(); f->glEnableVertexAttribArray(0); f->glEnableVertexAttribArray(1); - f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), 0); + f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), nullptr); f->glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), reinterpret_cast(3 * sizeof(GLfloat))); m_logoVbo.release(); } -- cgit v1.2.3