From 413e411490a4a04a7251c1011ac1ab88ae73f2f4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kai=20K=C3=B6hne?= Date: Wed, 9 Feb 2022 15:20:57 +0100 Subject: Use QSGRendererInterface::OpenGL in documentation and examples QSGRendererInterface::OpenGLRhi is only an (undocumented) alias to ...::OpenGL, so let's use that instead. Amends 0b2311a62b25c Change-Id: I4acdd39dc1d9b75bed5c474667a43b4ad86e7f47 Reviewed-by: Friedemann Kleint (cherry picked from commit e2138561df3562c19000af24d43659090c19167a) Reviewed-by: Qt Cherry-pick Bot --- examples/quick/scenegraph/metalunderqml/metalsquircle.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/quick/scenegraph/metalunderqml/metalsquircle.mm') diff --git a/examples/quick/scenegraph/metalunderqml/metalsquircle.mm b/examples/quick/scenegraph/metalunderqml/metalsquircle.mm index 4acedcab02..edac29665c 100644 --- a/examples/quick/scenegraph/metalunderqml/metalsquircle.mm +++ b/examples/quick/scenegraph/metalunderqml/metalsquircle.mm @@ -205,7 +205,7 @@ void SquircleRenderer::frameStart() QSGRendererInterface *rif = m_window->rendererInterface(); // We are not prepared for anything other than running with the RHI and its Metal backend. - Q_ASSERT(rif->graphicsApi() == QSGRendererInterface::MetalRhi); + Q_ASSERT(rif->graphicsApi() == QSGRendererInterface::Metal); m_device = (id) rif->getResource(m_window, QSGRendererInterface::DeviceResource); Q_ASSERT(m_device); -- cgit v1.2.3