From e27fa6e2b5376e68926bd5bdf70cdb0feba6e09e Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Tue, 11 Oct 2016 13:23:05 +0200 Subject: Use d3d12 feature in rendernode example Migrate the example away from config_d3d12 and make the feature public. Task-number: QTBUG-56327 Change-Id: I88809b8c41282cd75952d085cfd539a5d80f3f38 Reviewed-by: Lars Knoll --- examples/quick/scenegraph/rendernode/d3d12renderer.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/quick/scenegraph/rendernode/d3d12renderer.h') diff --git a/examples/quick/scenegraph/rendernode/d3d12renderer.h b/examples/quick/scenegraph/rendernode/d3d12renderer.h index f13a1d451c..1d2726819f 100644 --- a/examples/quick/scenegraph/rendernode/d3d12renderer.h +++ b/examples/quick/scenegraph/rendernode/d3d12renderer.h @@ -43,7 +43,7 @@ #include -#ifdef HAS_D3D12 +#if QT_CONFIG(d3d12) class QQuickItem; @@ -77,6 +77,6 @@ private: quint8 *cbPtr = nullptr; }; -#endif // HAS_D3D12 +#endif // d3d12 #endif -- cgit v1.2.3