From e17c89f4ce74e5699ed50dc2187a39d8990316c4 Mon Sep 17 00:00:00 2001 From: Shawn Rutledge Date: Mon, 26 Feb 2018 17:34:27 +0100 Subject: use the override keyword consistently and correctly (clang-tidy) Change-Id: If9e28d143f8cba3df3c757476b4f2265e2eb8b2a Reviewed-by: Johan Helsing --- examples/quick/scenegraph/textureinthread/threadrenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/quick/scenegraph/textureinthread') diff --git a/examples/quick/scenegraph/textureinthread/threadrenderer.cpp b/examples/quick/scenegraph/textureinthread/threadrenderer.cpp index 27cb0eb5ea..c364d0b7dd 100644 --- a/examples/quick/scenegraph/textureinthread/threadrenderer.cpp +++ b/examples/quick/scenegraph/textureinthread/threadrenderer.cpp @@ -165,7 +165,7 @@ public: setFiltering(QSGTexture::Linear); } - ~TextureNode() + ~TextureNode() override { delete m_texture; } -- cgit v1.2.3