From bb803baa360f24f9a01e1cb1652962476724dd2d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Mon, 18 Mar 2013 09:12:43 +0100 Subject: Fixed invalid GLSL in openglunderqml example. First argument to pow is not allowed to be negative. Task-number: QTBUG-30191 Change-Id: Iac6c25d84e26777564d6741690aab552a0bb513e Reviewed-by: Gunnar Sletta --- examples/quick/scenegraph/openglunderqml/squircle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/quick/scenegraph') diff --git a/examples/quick/scenegraph/openglunderqml/squircle.cpp b/examples/quick/scenegraph/openglunderqml/squircle.cpp index 8e34144af0..84509fb615 100644 --- a/examples/quick/scenegraph/openglunderqml/squircle.cpp +++ b/examples/quick/scenegraph/openglunderqml/squircle.cpp @@ -108,7 +108,7 @@ void Squircle::paint() "uniform lowp float t;" "varying highp vec2 coords;" "void main() {" - " lowp float i = 1. - (pow(coords.x, 4.) + pow(coords.y, 4.));" + " lowp float i = 1. - (pow(abs(coords.x), 4.) + pow(abs(coords.y), 4.));" " i = smoothstep(t - 0.8, t + 0.8, i);" " i = floor(i * 20.) / 20.;" " gl_FragColor = vec4(coords * .5 + .5, i, i);" -- cgit v1.2.3