From 0839d89cc0ada7b304939bc527433c2498d995b0 Mon Sep 17 00:00:00 2001 From: Nico Vertriest Date: Mon, 18 Jul 2016 12:20:16 +0200 Subject: Doc: minor spelling issue Change-Id: I18316de7c0eaee98a7eb0aa274c06864af471116 Reviewed-by: Martin Smith --- examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/quick') diff --git a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc index 278f154781..d6eb711929 100644 --- a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc +++ b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc @@ -102,8 +102,8 @@ state and we use it to update the shader program with the current color. The previous state is passed in as a second parameter so that the user can update only that which has changed. In our - usecase, where all the colors are different, the updateState will - be called once for every node. + use case, where all the colors are different, the updateState() + function will be called once for every node. \snippet scenegraph/simplematerial/simplematerial.cpp 7 -- cgit v1.2.3