From 15e62e98ad6fa73f052113c158b24549b7b28e4f Mon Sep 17 00:00:00 2001 From: Marco Bubke Date: Wed, 24 Aug 2011 15:48:03 +0200 Subject: Get the image of the FBO of a effect texture The Qml Designer needs this image because every item in the text file is rendered in an external process in an image and send over a socket to the main process. Change-Id: I73cbc798d783098d3e1937181259c227b008082e Reviewed-on: http://codereview.qt.nokia.com/3509 Reviewed-by: Thomas Hartmann Reviewed-by: Gunnar Sletta --- src/declarative/items/qsgshadereffectsource.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/declarative/items/qsgshadereffectsource.cpp') diff --git a/src/declarative/items/qsgshadereffectsource.cpp b/src/declarative/items/qsgshadereffectsource.cpp index d7653b578b..e05d20ed69 100644 --- a/src/declarative/items/qsgshadereffectsource.cpp +++ b/src/declarative/items/qsgshadereffectsource.cpp @@ -365,6 +365,14 @@ void QSGShaderEffectTexture::grab() markDirtyTexture(); // Continuously update if 'live' and 'recursive'. } +QImage QSGShaderEffectTexture::toImage() const +{ + if (m_fbo) + return m_fbo->toImage(); + + return QImage(); +} + /*! \qmlclass ShaderEffectSource QSGShaderEffectSource \since 5.0 -- cgit v1.2.3