From 65606ea1559572d66ee8bfac77e87f3e8f447c3e Mon Sep 17 00:00:00 2001 From: Ulf Hermann Date: Tue, 19 Dec 2017 11:14:27 +0100 Subject: Remove double indirection between QJSEngine and QV4::ExecutionEngine As QJSEngine's handle() method is internal, we can redefine it to return a pointer to an ExecutionEngine. That makes many things easier. Change-Id: Ie3df99e0bad5f00ad4fe73182896cd135fa82994 Reviewed-by: Lars Knoll --- src/particles/qquickparticleemitter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/particles/qquickparticleemitter.cpp') diff --git a/src/particles/qquickparticleemitter.cpp b/src/particles/qquickparticleemitter.cpp index d4e6552d95..d17c8fc2ba 100644 --- a/src/particles/qquickparticleemitter.cpp +++ b/src/particles/qquickparticleemitter.cpp @@ -486,7 +486,7 @@ void QQuickParticleEmitter::emitWindow(int timeStamp) if (isEmitConnected()) { QQmlEngine *qmlEngine = ::qmlEngine(this); - QV4::ExecutionEngine *v4 = QV8Engine::getV4(qmlEngine->handle()); + QV4::ExecutionEngine *v4 = qmlEngine->handle(); QV4::Scope scope(v4); //Done after emitParticle so that the Painter::load is done first, this allows you to customize its static variables -- cgit v1.2.3