From 1c6d4353f742a740e54b234db4d7b8913d515376 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Thu, 26 May 2016 16:04:03 +0200 Subject: One GraphicsInfo to rule them all Rename RendererInfo to GraphicsInfo. Deprecate OpenGLInfo and move the surface format properties into GraphicsInfo. Move also the shader info properties from ShaderEffect. Change-Id: I3b3f01080e059b3a30a132fd67de19a4bfca54ef Reviewed-by: Andy Nichols --- src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h') diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h index 07f2d360c8..2ebe1e733a 100644 --- a/src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h +++ b/src/plugins/scenegraph/d3d12/qsgd3d12engine_p.h @@ -375,6 +375,9 @@ public: // QSGRendererInterface GraphicsApi graphicsApi() const override; void *getResource(Resource resource) const override; + ShaderType shaderType() const override; + ShaderCompilationTypes shaderCompilationType() const override; + ShaderSourceTypes shaderSourceType() const override; private: QSGD3D12EnginePrivate *d; -- cgit v1.2.3