From 702c4247d74ffb7e4fb1aaca96d70f4591203ba2 Mon Sep 17 00:00:00 2001 From: Erik Verbruggen Date: Wed, 22 Jun 2016 10:12:13 +0200 Subject: V4: Pass scope around as parameters inside the runtime. The implementation of many (or all) runtime functions consist of first creating a QV4::Scope, which saves and restores the JS stack pointer. It also prevents tail-calls because of that restoring behavior. In many cases it suffices to do that at the entry-point of the runtime. The return value of a JS function call is now also stored in the scope. Previously, all return values were stored in a ScopedValue, got loaded on return, and immediately stored in another ScopedValue in the caller. This resulted in a lot of stores, where now there is only one store needed, and no extra ScopedValue for every function. Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa Reviewed-by: Simon Hausmann --- src/qml/jsruntime/qv4objectproto_p.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/qml/jsruntime/qv4objectproto_p.h') diff --git a/src/qml/jsruntime/qv4objectproto_p.h b/src/qml/jsruntime/qv4objectproto_p.h index ac1964103e..47a37b196f 100644 --- a/src/qml/jsruntime/qv4objectproto_p.h +++ b/src/qml/jsruntime/qv4objectproto_p.h @@ -70,8 +70,8 @@ struct ObjectCtor: FunctionObject { V4_OBJECT2(ObjectCtor, FunctionObject) - static ReturnedValue construct(const Managed *that, CallData *callData); - static ReturnedValue call(const Managed *that, CallData *callData); + static void construct(const Managed *that, Scope &scope, CallData *callData); + static void call(const Managed *that, Scope &scope, CallData *callData); }; struct ObjectPrototype: Object -- cgit v1.2.3