From 05605d89f9db80bb748c16ea19c566ab0995027e Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Mon, 11 Apr 2016 10:29:21 +0200 Subject: Make QQuickShaderEffectMesh generic There is nothing GL-specific here (apart from the attribute name list but that will likely remain that way with non-GL backends as well). By moving a few constants it can now be built unconditionally. Change-Id: I866b7b5c0262588a39818b177455f6276f8d584b Reviewed-by: Andy Nichols --- src/quick/items/items.pri | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/quick/items/items.pri') diff --git a/src/quick/items/items.pri b/src/quick/items/items.pri index cad63a39c4..ee58fef1c4 100644 --- a/src/quick/items/items.pri +++ b/src/quick/items/items.pri @@ -73,6 +73,7 @@ HEADERS += \ $$PWD/qquickwindowattached_p.h \ $$PWD/qquickwindowmodule_p.h \ $$PWD/qquickshadereffectsource_p.h \ + $$PWD/qquickshadereffectmesh_p.h \ $$PWD/qquickrendercontrol.h \ $$PWD/qquickrendercontrol_p.h @@ -124,6 +125,7 @@ SOURCES += \ $$PWD/qquickscreen.cpp \ $$PWD/qquickwindowattached.cpp \ $$PWD/qquickshadereffectsource.cpp \ + $$PWD/qquickshadereffectmesh.cpp \ $$PWD/qquickrendercontrol.cpp # Items that depend on OpenGL Renderer @@ -131,7 +133,6 @@ contains(QT_CONFIG, opengl(es1|es2)?) { SOURCES += \ $$PWD/qquickopenglinfo.cpp \ $$PWD/qquickshadereffect.cpp \ - $$PWD/qquickshadereffectmesh.cpp \ $$PWD/qquickshadereffectnode.cpp \ $$PWD/qquickframebufferobject.cpp \ $$PWD/qquickspriteengine.cpp \ @@ -147,7 +148,6 @@ contains(QT_CONFIG, opengl(es1|es2)?) { $$PWD/qquickspritesequence_p.h \ $$PWD/qquickanimatedsprite_p.h \ $$PWD/qquickshadereffect_p.h \ - $$PWD/qquickshadereffectmesh_p.h \ $$PWD/qquickshadereffectnode_p.h \ $$PWD/qquickframebufferobject.h \ $$PWD/qquickitemgrabresult.h -- cgit v1.2.3