From 9b36512b9453f429644b0c388d381f7a2fc0f825 Mon Sep 17 00:00:00 2001 From: Allan Sandfeld Jensen Date: Mon, 13 May 2019 17:48:42 +0200 Subject: Avoid illegal downcasts in texture and shader handling Fixes bad type-cast during destruction when objects no longer has the full type they used to. Detected by UBSAN. Change-Id: I4867091901d70d5a882656834eb97a704def1751 Reviewed-by: Simon Hausmann --- src/quick/items/qquickshadereffect.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/quick/items/qquickshadereffect.cpp') diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index ab79b69c8c..05d9e5e36d 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -795,7 +795,8 @@ bool QQuickShaderEffect::event(QEvent *e) return QQuickItem::event(e); } #endif - m_impl->handleEvent(e); + if (m_impl) + m_impl->handleEvent(e); return QQuickItem::event(e); } -- cgit v1.2.3