From 9dcec8f016c1fdd9d0e99e0ee717523a8823bca7 Mon Sep 17 00:00:00 2001 From: Simon Hausmann Date: Fri, 12 Jul 2019 07:19:50 +0200 Subject: Fix static build Use the GL attribute name helper functions only from QtQuick to avoid a clash of symbols when linking statically. Change-Id: Ic95b984092f5db222db6dc1f4ac5fb443b5ab714 Fixes: QTBUG-77012 Reviewed-by: Andy Shaw --- src/quick/items/qquickshadereffectmesh_p.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/quick/items/qquickshadereffectmesh_p.h') diff --git a/src/quick/items/qquickshadereffectmesh_p.h b/src/quick/items/qquickshadereffectmesh_p.h index 62a9798e40..79e05a5f9f 100644 --- a/src/quick/items/qquickshadereffectmesh_p.h +++ b/src/quick/items/qquickshadereffectmesh_p.h @@ -66,8 +66,8 @@ QT_REQUIRE_CONFIG(quick_shadereffect); QT_BEGIN_NAMESPACE -const char *qtPositionAttributeName(); -const char *qtTexCoordAttributeName(); +Q_QUICK_PRIVATE_EXPORT const char *qtPositionAttributeName(); +Q_QUICK_PRIVATE_EXPORT const char *qtTexCoordAttributeName(); class QSGGeometry; class QRectF; -- cgit v1.2.3