From d54f7f520ab876e86db3ddc895ddba7f685aec1d Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Fri, 6 May 2016 09:01:09 +0200 Subject: Introduce delegating constructors. Reduce code duplication by chaining constructors. Change-Id: I8a0afd20ed13d4eb938536dcb05787ba2565a4cc Reviewed-by: Simon Hausmann --- src/quick/items/qquickspriteengine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/quick/items/qquickspriteengine.cpp') diff --git a/src/quick/items/qquickspriteengine.cpp b/src/quick/items/qquickspriteengine.cpp index 60d5e3f6dd..6de613c5b0 100644 --- a/src/quick/items/qquickspriteengine.cpp +++ b/src/quick/items/qquickspriteengine.cpp @@ -111,7 +111,7 @@ QQuickSpriteEngine::QQuickSpriteEngine(QObject *parent) } QQuickSpriteEngine::QQuickSpriteEngine(QList sprites, QObject *parent) - : QQuickStochasticEngine(parent), m_startedImageAssembly(false), m_loaded(false) + : QQuickSpriteEngine(parent) { foreach (QQuickSprite* sprite, sprites) m_states << (QQuickStochasticState*)sprite; -- cgit v1.2.3