From bf8b45e33af960c03c7dccf56e90e76eda1f510e Mon Sep 17 00:00:00 2001 From: Wang Chuan Date: Tue, 2 Jun 2020 22:35:34 +0800 Subject: QQuickTextNodeEngine: prevent renderring transparent selection color It is not necessary to render selection color which is transparent. Pick-to: 5.15 Fixes: QTBUG-83819 Change-Id: I45c086652e194192619aad025121e6064ab37a58 Reviewed-by: Eskil Abrahamsen Blomfeldt Reviewed-by: Shawn Rutledge --- src/quick/items/qquicktextnodeengine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/quick/items/qquicktextnodeengine.cpp') diff --git a/src/quick/items/qquicktextnodeengine.cpp b/src/quick/items/qquicktextnodeengine.cpp index ccdf2c9fa5..5acd3c9bf6 100644 --- a/src/quick/items/qquicktextnodeengine.cpp +++ b/src/quick/items/qquicktextnodeengine.cpp @@ -801,8 +801,8 @@ void QQuickTextNodeEngine::addToSceneGraph(QQuickTextNode *parentNode, // Then, prepend all selection rectangles to the tree for (int i = 0; i < m_selectionRects.size(); ++i) { const QRectF &rect = m_selectionRects.at(i); - - parentNode->addRectangleNode(rect, m_selectionColor); + if (m_selectionColor.alpha() != 0) + parentNode->addRectangleNode(rect, m_selectionColor); } // Add decorations for each node to the tree. -- cgit v1.2.3