From bb9dd912baae3aa537d5775d0829bed3baa5877d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michael=20Br=C3=BCning?= Date: Thu, 16 Nov 2017 15:54:58 +0100 Subject: Correct logging of swap time in software render loop The conversion from nanoseconds to milliseconds wrongly divided the swap time by 10 million instead of 1 million. Change-Id: Id2b1594fbf7abafabfeae790c7083ad1cf4064a0 Reviewed-by: Andy Nichols --- src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/quick/scenegraph/adaptations') diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp index 423f5f7321..b400473128 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp @@ -195,7 +195,7 @@ void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window, bool isNewExpose) int(polishTime / 1000000), int((syncTime - polishTime) / 1000000), int((renderTime - syncTime) / 1000000), - int((swapTime - renderTime) / 10000000), + int((swapTime - renderTime) / 1000000), int(lastFrameTime.msecsTo(QTime::currentTime()))); lastFrameTime = QTime::currentTime(); } -- cgit v1.2.3