From 138f24d2b365326fc466018d1a98e0f6b317ef4d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9rgio=20Martins?= Date: Fri, 19 Jun 2015 17:57:54 +0100 Subject: Fix inefficient usages of qDeleteAll() No reason to iterate through all items to create a temporary QList we don't need. Change-Id: I3c5388f026ded0290afb9dd35fc7934011c4998d Reviewed-by: Marc Mutz Reviewed-by: Olivier Goffart (Woboq GmbH) Reviewed-by: Gunnar Sletta --- src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp') diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 81e72b7946..f49fedbbf6 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -198,9 +198,9 @@ ShaderManager::Shader *ShaderManager::prepareMaterialNoRewrite(QSGMaterial *mate void ShaderManager::invalidated() { - qDeleteAll(stockShaders.values()); + qDeleteAll(stockShaders); stockShaders.clear(); - qDeleteAll(rewrittenShaders.values()); + qDeleteAll(rewrittenShaders); rewrittenShaders.clear(); delete blitProgram; blitProgram = 0; -- cgit v1.2.3