From 499ec43937e926e4f2fa57a9baa455fcb3862262 Mon Sep 17 00:00:00 2001 From: Shawn Rutledge Date: Wed, 21 Feb 2018 10:41:54 +0100 Subject: use nullptr consistently (clang-tidy) From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann --- src/quick/scenegraph/qsgbasicglyphnode.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/quick/scenegraph/qsgbasicglyphnode.cpp') diff --git a/src/quick/scenegraph/qsgbasicglyphnode.cpp b/src/quick/scenegraph/qsgbasicglyphnode.cpp index 38f650a82c..4559b7951c 100644 --- a/src/quick/scenegraph/qsgbasicglyphnode.cpp +++ b/src/quick/scenegraph/qsgbasicglyphnode.cpp @@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE QSGBasicGlyphNode::QSGBasicGlyphNode() : m_style(QQuickText::Normal) - , m_material(0) + , m_material(nullptr) , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) { m_geometry.setDrawingMode(QSGGeometry::DrawTriangles); @@ -59,7 +59,7 @@ QSGBasicGlyphNode::~QSGBasicGlyphNode() void QSGBasicGlyphNode::setColor(const QColor &color) { m_color = color; - if (m_material != 0) { + if (m_material != nullptr) { setMaterialColor(color); markDirty(DirtyMaterial); } @@ -67,7 +67,7 @@ void QSGBasicGlyphNode::setColor(const QColor &color) void QSGBasicGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) { - if (m_material != 0) + if (m_material != nullptr) delete m_material; m_position = position; -- cgit v1.2.3