From ae4765265b2ed9458b6ba9983284d850cc8e2d6d Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Mon, 24 Jun 2019 17:34:45 +0200 Subject: Enable request setting the (gl) context current on rhi path This was disabled due to the unmerged qtbase api change. Change-Id: I38beb8f2aa11dc233765bcfe06e91940b64b5758 Reviewed-by: Lars Knoll --- src/quick/scenegraph/qsgthreadedrenderloop.cpp | 31 +++++++++++++++++--------- 1 file changed, 21 insertions(+), 10 deletions(-) (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp') diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index b0e2e3acbf..db8e17a8e6 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -454,6 +454,7 @@ bool QSGRenderThread::event(QEvent *e) const bool alpha = ce->window->format().alphaBufferSize() > 0 && ce->window->color().alpha() != 255; const QSize readbackSize = windowSize * ce->window->effectiveDevicePixelRatio(); if (rhi) { + rhi->makeThreadLocalNativeContextCurrent(); syncAndRender(ce->image); } else { gl->makeCurrent(ce->window); @@ -482,12 +483,10 @@ bool QSGRenderThread::event(QEvent *e) WMJobEvent *ce = static_cast(e); Q_ASSERT(ce->window == window); if (window) { - if (rhi) { - // ### needs https://codereview.qt-project.org/c/qt/qtbase/+/265231 - //rhi->makeThreadLocalNativeContextCurrent(); - } else { + if (rhi) + rhi->makeThreadLocalNativeContextCurrent(); + else gl->makeCurrent(window); - } ce->job->run(); delete ce->job; ce->job = nullptr; @@ -543,6 +542,8 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor, bool current = true; if (gl) current = gl->makeCurrent(fallback ? static_cast(fallback) : static_cast(window)); + else if (rhi) + rhi->makeThreadLocalNativeContextCurrent(); if (Q_UNLIKELY(!current)) { qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- cleanup without an OpenGL context"); @@ -610,10 +611,12 @@ void QSGRenderThread::sync(bool inExpose, bool inGrab) Q_ASSERT_X(wm->m_lockedForSync, "QSGRenderThread::sync()", "sync triggered on bad terms as gui is not already locked..."); - bool current = false; + bool current = true; if (gl) { if (windowSize.width() > 0 && windowSize.height() > 0) current = gl->makeCurrent(window); + else + current = false; // Check for context loss. if (!current && !gl->isValid()) { QQuickWindowPrivate::get(window)->cleanupNodesOnShutdown(); @@ -629,7 +632,12 @@ void QSGRenderThread::sync(bool inExpose, bool inGrab) } } } else { - current = true; + // With the rhi making the (OpenGL) context current serves only one + // purpose: to enable external OpenGL rendering connected to one of + // the QQuickWindow signals (beforeSynchronizing, beforeRendering, + // etc.) to function like it did on the direct OpenGL path. For our + // own rendering this call would not be necessary. + rhi->makeThreadLocalNativeContextCurrent(); } if (current) { QQuickWindowPrivate *d = QQuickWindowPrivate::get(window); @@ -758,12 +766,14 @@ void QSGRenderThread::syncAndRender(QImage *grabImage) d->animationController->unlock(); } - bool current = false; + bool current = true; if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0) { if (gl) current = gl->makeCurrent(window); - else - current = true; + else if (rhi) + rhi->makeThreadLocalNativeContextCurrent(); + } else { + current = false; } // Check for context loss (GL, RHI case handled after the beginFrame() above) if (gl) { @@ -892,6 +902,7 @@ void QSGRenderThread::run() } } if (!sgrc->rhi() && windowSize.width() > 0 && windowSize.height() > 0) { + rhi->makeThreadLocalNativeContextCurrent(); QSGDefaultRenderContext::InitParams rcParams; rcParams.rhi = rhi; rcParams.sampleCount = rhiSampleCount; -- cgit v1.2.3