From 617d6dc2017f49a84e4aeb15a40d78462be62326 Mon Sep 17 00:00:00 2001 From: Filipe Azevedo Date: Wed, 14 Dec 2016 14:25:23 +0100 Subject: Fix hidpi support for opengl window grabbing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Now set the QImage devicePixelRatio so the content is correct on all screens. Task-number: QTBUG-53795 Change-Id: If94edf901da1285afe9bb847b8973d568a2b7082 Reviewed-by: Morten Johan Sørvig Reviewed-by: Laszlo Agocs --- src/quick/scenegraph/qsgwindowsrenderloop.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/quick/scenegraph/qsgwindowsrenderloop.cpp') diff --git a/src/quick/scenegraph/qsgwindowsrenderloop.cpp b/src/quick/scenegraph/qsgwindowsrenderloop.cpp index 13388c0841..209715fff6 100644 --- a/src/quick/scenegraph/qsgwindowsrenderloop.cpp +++ b/src/quick/scenegraph/qsgwindowsrenderloop.cpp @@ -326,6 +326,7 @@ QImage QSGWindowsRenderLoop::grab(QQuickWindow *window) bool alpha = window->format().alphaBufferSize() > 0 && window->color().alpha() != 255; QImage image = qt_gl_read_framebuffer(window->size() * window->effectiveDevicePixelRatio(), alpha, alpha); + image.setDevicePixelRatio(window->effectiveDevicePixelRatio()); return image; } -- cgit v1.2.3